CMDR leanpremixed profile
(Federal Assault Ship)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 292 804 318 cr |
Credits spent on ships | 172 754 781 cr |
Credits spent on outfitting | 278 420 811 cr |
Credits spent on repairs | 411 205 cr |
Credits spent on fuel | 102 179 cr |
Credits spent on munitions | 98 697 cr |
Insurance claims | 19 |
Total claim costs | 27 773 619 cr |
Combat |
|
Bounties claimed | 368 |
Profit from bounties | 10 558 439 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 608 580 cr |
Highest single reward | 291 368 cr |
Skimmers killed | 32 |
Crime |
|
Fines issued | 28 |
Lifetime fines value | 895 692 cr |
Bounties received/earned | 54 |
Lifetime bounty value | 20 140 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 55 586 cr |
Commodities smuggled | 32 |
Average profit | 11 117 cr |
Highest single transaction | 11 528 cr |
Trading |
|
Market network | 62 |
Trading profit | 220 988 085 cr |
Commodities traded | 38 697 |
Average profit | 880 431 cr |
Highest single transaction | 21 960 702 cr |
Mining |
|
Profits from mining | 77 016 632 cr |
Minerals refined | 2 367 |
Materials collected | 5 580 |
Exploration |
|
Systems visited | 6 812 |
Profits from exploration | 1 027 113 201 cr |
Level 2 detailed scans | 18 996 |
Level 3 detailed scans | 21 448 |
Highest payout | 10 519 307 cr |
Total hyperspace distance | 267 679 ly |
Total hyperspace jumps | 7 439 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 2W 5D 6H 8M |
Passengers |
|
Total bulk passengers delivered | 18 |
Total VIPs delivered | 79 |
Total delivered | 97 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 66 548 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 272 |
Grade 1 upgrades generated | 136 |
Grade 2 upgrades generated | 53 |
Grade 3 upgrades generated | 61 |
Grade 4 upgrades generated | 16 |
Grade 5 upgrades generated | 6 |
Multi-Crew |
|
Total time in multi-crew | 1M 11S |