CMDR Wickemu profile
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 370 502 656 cr |
Credits spent on ships | 53 216 953 cr |
Credits spent on outfitting | 114 974 346 cr |
Credits spent on repairs | 324 949 cr |
Credits spent on fuel | 29 563 cr |
Credits spent on munitions | 51 893 cr |
Insurance claims | 9 |
Total claim costs | 2 733 142 cr |
Combat |
|
Bounties claimed | 87 |
Profit from bounties | 2 464 505 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 497 625 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 23 |
Lifetime fines value | 71 361 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 12 200 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 115 656 cr |
Commodities smuggled | 23 |
Average profit | 9 638 cr |
Highest single transaction | 27 495 cr |
Trading |
|
Market network | 38 |
Trading profit | 13 312 376 cr |
Commodities traded | 5 660 |
Average profit | 158 481 cr |
Highest single transaction | 1 030 512 cr |
Mining |
|
Profits from mining | 3 141 cr |
Minerals refined | 1 |
Materials collected | 1 494 |
Exploration |
|
Systems visited | 2 510 |
Profits from exploration | 348 260 489 cr |
Level 2 detailed scans | 3 041 |
Level 3 detailed scans | 6 078 |
Highest payout | 3 661 565 cr |
Total hyperspace distance | 141 622 ly |
Total hyperspace jumps | 2 804 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 171,33 ly |
Approximate time played | 1W 5D 16H 4M |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 112 |
Grade 1 upgrades generated | 40 |
Grade 2 upgrades generated | 29 |
Grade 3 upgrades generated | 25 |
Grade 4 upgrades generated | 9 |
Grade 5 upgrades generated | 9 |
Multi-Crew |
|
Total time in multi-crew | 29M 31S |