CMDR Vela1 profile
(Anaconda)
Federation: Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 11 643 529 527 cr |
Credits spent on ships | 271 361 341 cr |
Credits spent on outfitting | 1 011 535 968 cr |
Credits spent on repairs | 45 552 439 cr |
Credits spent on fuel | 335 467 cr |
Credits spent on munitions | 8 653 046 cr |
Insurance claims | 33 |
Total claim costs | 142 700 019 cr |
Combat |
|
Bounties claimed | 7 978 |
Profit from bounties | 464 050 033 cr |
Combat bonds | 973 |
Profit from combat bonds | 31 079 708 cr |
Assassinations | 10 |
Profit from assassinations | 8 183 400 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 36 |
Crime |
|
Fines issued | 326 |
Lifetime fines value | 126 857 cr |
Bounties received/earned | 91 |
Lifetime bounty value | 148 485 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 56 353 cr |
Commodities smuggled | 16 |
Average profit | 11 271 cr |
Highest single transaction | 53 172 cr |
Trading |
|
Market network | 381 |
Trading profit | 1 384 631 730 cr |
Commodities traded | 711 441 |
Average profit | 251 568 cr |
Highest single transaction | 14 445 596 cr |
Mining |
|
Profits from mining | 278 618 600 cr |
Minerals refined | 2 689 |
Materials collected | 33 240 |
Exploration |
|
Systems visited | 18 480 |
Profits from exploration | 5 939 271 524 cr |
Level 2 detailed scans | 111 556 |
Level 3 detailed scans | 107 406 |
Highest payout | 19 490 962 cr |
Total hyperspace distance | 1 028 183 ly |
Total hyperspace jumps | 32 215 |
Max distance from start | 65 570,29 ly |
Max distance from Sol | 65 627,06 ly |
Max distance from Colonia | 48 957,77 ly |
Approximate time played | 23W 17H 47M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 29 |
Total delivered | 29 |
Total ejected | 36 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 352 803 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 834 |
Grade 1 upgrades generated | 354 |
Grade 2 upgrades generated | 288 |
Grade 3 upgrades generated | 367 |
Grade 4 upgrades generated | 446 |
Grade 5 upgrades generated | 379 |
Crew |
|
Crew credits earned | 315 337 812 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 1 |