CMDR Kaellito profile
(Python)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3 997 050 316 cr |
Credits spent on ships | 1 360 325 387 cr |
Credits spent on outfitting | 5 024 996 085 cr |
Credits spent on repairs | 23 310 319 cr |
Credits spent on fuel | 2 902 650 cr |
Credits spent on munitions | 3 369 159 cr |
Insurance claims | 17 |
Total claim costs | 49 280 105 cr |
Combat |
|
Bounties claimed | 3 492 |
Profit from bounties | 122 415 783 cr |
Combat bonds | 7 422 |
Profit from combat bonds | 225 098 629 cr |
Assassinations | 4 |
Profit from assassinations | 220 911 cr |
Highest single reward | 544 995 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 106 |
Lifetime fines value | 1 737 293 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 23 110 cr |
Highest bounty issued | 4 310 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 373 079 cr |
Commodities smuggled | 543 |
Average profit | 19 636 cr |
Highest single transaction | 110 355 cr |
Trading |
|
Market network | 525 |
Trading profit | 1 027 586 671 cr |
Commodities traded | 677 092 |
Average profit | 245 189 cr |
Highest single transaction | 6 448 904 cr |
Mining |
|
Profits from mining | 38 377 439 cr |
Minerals refined | 3 100 |
Materials collected | 10 847 |
Exploration |
|
Systems visited | 25 808 |
Profits from exploration | 1 010 906 566 cr |
Level 2 detailed scans | 29 958 |
Level 3 detailed scans | 339 846 |
Highest payout | 8 397 850 cr |
Total hyperspace distance | 1 126 303 ly |
Total hyperspace jumps | 36 276 |
Max distance from start | 68 951,89 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 19W 5D 5H 25M |
Passengers |
|
Total bulk passengers delivered | 6 945 |
Total VIPs delivered | 615 |
Total delivered | 7 560 |
Total ejected | 33 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 962 |
Grade 1 upgrades generated | 253 |
Grade 2 upgrades generated | 210 |
Grade 3 upgrades generated | 291 |
Grade 4 upgrades generated | 115 |
Grade 5 upgrades generated | 93 |
Crew |
|
Crew credits earned | 24 239 778 cr |
Crew hired | 15 |
Crew fired | 14 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 21M 2S |
Time in gunner role | 4M 26S |
Time in fighter con role | 1H 1M 49S |
Total credits accrued | 768 147 cr |