CMDR Sygramyr profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5 919 705 477 cr |
Credits spent on ships | 958 765 520 cr |
Credits spent on outfitting | 2 006 816 373 cr |
Credits spent on repairs | 4 479 300 cr |
Credits spent on fuel | 166 919 cr |
Credits spent on munitions | 856 681 cr |
Insurance claims | 116 |
Total claim costs | 107 336 929 cr |
Combat |
|
Bounties claimed | 1 206 |
Profit from bounties | 146 704 462 cr |
Combat bonds | 22 |
Profit from combat bonds | 794 847 cr |
Assassinations | 2 |
Profit from assassinations | 2 782 738 cr |
Highest single reward | 364 079 cr |
Skimmers killed | 526 |
Crime |
|
Fines issued | 180 |
Lifetime fines value | 754 670 cr |
Bounties received/earned | 643 |
Lifetime bounty value | 220 940 cr |
Highest bounty issued | 9 610 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 415 352 cr |
Commodities smuggled | 201 |
Average profit | 10 384 cr |
Highest single transaction | 180 194 cr |
Trading |
|
Market network | 143 |
Trading profit | 147 963 853 cr |
Commodities traded | 105 861 |
Average profit | 313 483 cr |
Highest single transaction | 37 897 920 cr |
Mining |
|
Profits from mining | 423 506 554 cr |
Minerals refined | 135 |
Materials collected | 11 065 |
Exploration |
|
Systems visited | 2 251 |
Profits from exploration | 179 802 757 cr |
Level 2 detailed scans | 10 785 |
Level 3 detailed scans | 5 246 |
Highest payout | 3 339 194 cr |
Total hyperspace distance | 66 111 ly |
Total hyperspace jumps | 3 304 |
Max distance from start | 4 421,26 ly |
Max distance from Sol | 4 481,56 ly |
Max distance from Colonia | 22 269,71 ly |
Approximate time played | 6W 2D 29M |
Passengers |
|
Total bulk passengers delivered | 112 |
Total VIPs delivered | 498 |
Total delivered | 610 |
Total ejected | 60 |
Search and Rescue |
|
Total items rescued | 40 |
Total profit | 500 906 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 551 |
Grade 1 upgrades generated | 135 |
Grade 2 upgrades generated | 128 |
Grade 3 upgrades generated | 179 |
Grade 4 upgrades generated | 94 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 285 960 778 cr |
Crew hired | 9 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 22H 59M 45S |
Time in gunner role | 7H 17M 47S |
Time in fighter con role | 6H 18M 28S |
Total credits accrued | 16 986 292 cr |
Total fines accrued | 936 463 cr |