CMDR Blacky_BPG [GPL] profile
(Type-9 Heavy)
Federation: Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 7 205 048 326 cr |
Credits spent on ships | 317 410 110 cr |
Credits spent on outfitting | 1 061 132 927 cr |
Credits spent on repairs | 10 446 406 cr |
Credits spent on fuel | 180 855 cr |
Credits spent on munitions | 694 259 cr |
Insurance claims | 22 |
Total claim costs | 150 348 674 cr |
Combat |
|
Bounties claimed | 328 |
Profit from bounties | 23 864 374 cr |
Combat bonds | 647 |
Profit from combat bonds | 37 689 019 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 886 242 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 459 |
Lifetime fines value | 2 296 831 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 3 100 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | −133 384 cr |
Commodities smuggled | 153 |
Average profit | −14 820 cr |
Highest single transaction | −420 cr |
Trading |
|
Market network | 222 |
Trading profit | 5 906 407 108 cr |
Commodities traded | 114 640 |
Average profit | 11 081 439 cr |
Highest single transaction | 764 978 176 cr |
Mining |
|
Profits from mining | 4 619 999 632 cr |
Minerals refined | 4 088 |
Materials collected | 9 615 |
Exploration |
|
Systems visited | 1 656 |
Profits from exploration | 48 163 676 cr |
Level 2 detailed scans | 5 686 |
Level 3 detailed scans | 5 686 |
Highest payout | 6 028 968 cr |
Total hyperspace distance | 75 058 ly |
Total hyperspace jumps | 3 779 |
Max distance from start | 3 952,54 ly |
Max distance from Sol | 3 952,57 ly |
Max distance from Colonia | 25 905,18 ly |
Approximate time played | 6W 2D 20H 26M |
Passengers |
|
Total bulk passengers delivered | 1 588 |
Total VIPs delivered | 397 |
Total delivered | 1 985 |
Total ejected | 156 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 20 598 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 710 |
Grade 1 upgrades generated | 214 |
Grade 2 upgrades generated | 173 |
Grade 3 upgrades generated | 167 |
Grade 4 upgrades generated | 103 |
Grade 5 upgrades generated | 53 |
Crew |
|
Crew credits earned | 204 622 482 cr |
Crew hired | 3 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 14M 26S |