CMDR Saberwolve profile
(Asp Explorer)
Federation: Lt. Commander
Empire: Master
Balance |
|
---|---|
Current assets | 635 501 817 cr |
Credits spent on ships | 664 177 272 cr |
Credits spent on outfitting | 1 813 355 601 cr |
Credits spent on repairs | 2 846 798 cr |
Credits spent on fuel | 115 373 cr |
Credits spent on munitions | 1 234 371 cr |
Insurance claims | 14 |
Total claim costs | 20 350 543 cr |
Combat |
|
Bounties claimed | 622 |
Profit from bounties | 29 580 700 cr |
Combat bonds | 109 |
Profit from combat bonds | 3 761 549 cr |
Assassinations | 5 |
Profit from assassinations | 1 522 955 cr |
Highest single reward | 287 100 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 18 |
Lifetime fines value | 107 993 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 2 200 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 114 398 cr |
Commodities smuggled | 47 |
Average profit | 114 398 cr |
Highest single transaction | 114 398 cr |
Trading |
|
Market network | 48 |
Trading profit | 1 959 466 cr |
Commodities traded | 1 202 |
Average profit | 14 733 cr |
Highest single transaction | 217 710 cr |
Mining |
|
Profits from mining | 2 586 cr |
Minerals refined | 3 |
Materials collected | 8 504 |
Exploration |
|
Systems visited | 8 251 |
Profits from exploration | 546 174 953 cr |
Level 2 detailed scans | 16 018 |
Level 3 detailed scans | 16 963 |
Highest payout | 6 045 657 cr |
Total hyperspace distance | 363 472 ly |
Total hyperspace jumps | 9 162 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 3W 1D 22H 37M |
Passengers |
|
Total bulk passengers delivered | 187 |
Total VIPs delivered | 258 |
Total delivered | 445 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 287 220 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 1 379 |
Grade 1 upgrades generated | 479 |
Grade 2 upgrades generated | 401 |
Grade 3 upgrades generated | 325 |
Grade 4 upgrades generated | 142 |
Grade 5 upgrades generated | 32 |
Crew |
|
Crew credits earned | 17 768 142 cr |
Crew hired | 6 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 48M 2S |
Time in gunner role | 9S |
Time in fighter con role | 25M 49S |
Total credits accrued | 484 817 cr |