CMDR Eremeir Graywood profile
(Diamondback Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 353 226 515 cr |
Credits spent on ships | 1 318 519 517 cr |
Credits spent on outfitting | 1 961 785 762 cr |
Credits spent on repairs | 15 620 759 cr |
Credits spent on fuel | 184 792 cr |
Credits spent on munitions | 993 539 cr |
Insurance claims | 49 |
Total claim costs | 196 139 989 cr |
Combat |
|
Bounties claimed | 603 |
Profit from bounties | 215 514 395 cr |
Combat bonds | 1 134 |
Profit from combat bonds | 61 770 200 cr |
Assassinations | 2 |
Profit from assassinations | 370 584 cr |
Highest single reward | 672 637 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 131 |
Lifetime fines value | 315 356 cr |
Bounties received/earned | 64 |
Lifetime bounty value | 44 100 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 256 024 cr |
Commodities smuggled | 55 |
Average profit | 9 847 cr |
Highest single transaction | 158 896 cr |
Trading |
|
Market network | 99 |
Trading profit | 15 146 305 365 cr |
Commodities traded | 220 192 |
Average profit | 20 222 037 cr |
Highest single transaction | 1 299 400 968 cr |
Mining |
|
Profits from mining | 11 037 977 996 cr |
Minerals refined | 10 789 |
Materials collected | 19 036 |
Exploration |
|
Systems visited | 3 500 |
Profits from exploration | 1 692 523 125 cr |
Level 2 detailed scans | 34 290 |
Level 3 detailed scans | 39 394 |
Highest payout | 18 438 897 cr |
Total hyperspace distance | 172 416 ly |
Total hyperspace jumps | 4 677 |
Max distance from start | 29 441,06 ly |
Max distance from Sol | 29 441,46 ly |
Max distance from Colonia | 37 357,86 ly |
Approximate time played | 9W 1D 1H 10M |
Passengers |
|
Total bulk passengers delivered | 11 038 |
Total VIPs delivered | 0 |
Total delivered | 11 038 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 79 |
Total profit | 1 450 845 cr |
Total rescue transactions | 29 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 1 053 |
Grade 1 upgrades generated | 316 |
Grade 2 upgrades generated | 276 |
Grade 3 upgrades generated | 199 |
Grade 4 upgrades generated | 144 |
Grade 5 upgrades generated | 118 |
Crew |
|
Crew credits earned | 2 488 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 3M 19S |
Time in gunner role | 3H 29M 50S |
Time in fighter con role | 48M 52S |
Total credits accrued | 1 113 156 cr |