CMDR America Shaftoe profile
![](/img/users/default.png?v=1548248885)
(Diamondback Explorer)
![](/img/ships/128671831/diamondbackxl_blackfriday_01.jpg)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 099 115 750 cr |
Credits spent on ships | 852 664 075 cr |
Credits spent on outfitting | 2 258 114 007 cr |
Credits spent on repairs | 37 587 121 cr |
Credits spent on fuel | 268 417 cr |
Credits spent on munitions | 1 920 678 cr |
Insurance claims | 50 |
Total claim costs | 166 004 485 cr |
Combat |
|
Bounties claimed | 7 513 |
Profit from bounties | 273 301 956 cr |
Combat bonds | 2 036 |
Profit from combat bonds | 54 239 823 cr |
Assassinations | 117 |
Profit from assassinations | 9 676 356 cr |
Highest single reward | 509 925 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 148 |
Lifetime fines value | 648 225 cr |
Bounties received/earned | 60 |
Lifetime bounty value | 52 500 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 414 113 cr |
Commodities smuggled | 583 |
Average profit | 9 631 cr |
Highest single transaction | 109 208 cr |
Trading |
|
Market network | 82 |
Trading profit | 100 220 115 cr |
Commodities traded | 30 771 |
Average profit | 150 707 cr |
Highest single transaction | 4 723 568 cr |
Mining |
|
Profits from mining | 49 746 139 cr |
Minerals refined | 3 336 |
Materials collected | 20 678 |
Exploration |
|
Systems visited | 5 273 |
Profits from exploration | 134 271 014 cr |
Level 2 detailed scans | 2 601 |
Level 3 detailed scans | 44 011 |
Highest payout | 2 983 794 cr |
Total hyperspace distance | 145 561 ly |
Total hyperspace jumps | 8 000 |
Max distance from start | 22 071,09 ly |
Max distance from Sol | 4 737,16 ly |
Max distance from Colonia | 22 388,61 ly |
Approximate time played | 9W 3D 10H 8M |
Passengers |
|
Total bulk passengers delivered | 118 |
Total VIPs delivered | 196 |
Total delivered | 314 |
Total ejected | 16 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 192 |
Grade 1 upgrades generated | 465 |
Grade 2 upgrades generated | 143 |
Grade 3 upgrades generated | 304 |
Grade 4 upgrades generated | 166 |
Grade 5 upgrades generated | 114 |
Crew |
|
Crew credits earned | 112 512 100 cr |
Crew hired | 7 |
Crew fired | 1 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 6H 49M 14S |