CMDR Volkuur profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19 366 847 819 cr |
Credits spent on ships | 2 064 529 043 cr |
Credits spent on outfitting | 21 805 559 448 cr |
Credits spent on repairs | 106 076 174 cr |
Credits spent on fuel | 1 570 635 cr |
Credits spent on munitions | 10 920 190 cr |
Insurance claims | 101 |
Total claim costs | 154 255 653 cr |
Combat |
|
Bounties claimed | 7 585 |
Profit from bounties | 615 362 908 cr |
Combat bonds | 4 642 |
Profit from combat bonds | 6 426 181 448 cr |
Assassinations | 126 |
Profit from assassinations | 70 902 572 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 2 114 |
Crime |
|
Fines issued | 777 |
Lifetime fines value | 1 293 450 cr |
Bounties received/earned | 3 429 |
Lifetime bounty value | 12 836 070 cr |
Highest bounty issued | 46 300 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 187 658 928 cr |
Commodities smuggled | 625 |
Average profit | 6 702 105 cr |
Highest single transaction | 91 835 904 cr |
Trading |
|
Market network | 139 |
Trading profit | 3 161 091 427 cr |
Commodities traded | 82 584 |
Average profit | 5 459 571 cr |
Highest single transaction | 316 826 789 cr |
Mining |
|
Profits from mining | 2 661 649 100 cr |
Minerals refined | 5 263 |
Materials collected | 57 998 |
Exploration |
|
Systems visited | 10 417 |
Profits from exploration | 601 270 735 cr |
Level 2 detailed scans | 5 112 |
Level 3 detailed scans | 5 969 |
Highest payout | 3 600 006 cr |
Total hyperspace distance | 719 078 ly |
Total hyperspace jumps | 18 619 |
Max distance from start | 65 233,45 ly |
Max distance from Sol | 65 290,30 ly |
Max distance from Colonia | 46 262,09 ly |
Approximate time played | 15W 4D 2H 29M |
Passengers |
|
Total bulk passengers delivered | 8 270 |
Total VIPs delivered | 8 562 |
Total delivered | 16 832 |
Total ejected | 230 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 3 335 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 10 695 |
Grade 1 upgrades generated | 2 166 |
Grade 2 upgrades generated | 1 050 |
Grade 3 upgrades generated | 1 596 |
Grade 4 upgrades generated | 2 084 |
Grade 5 upgrades generated | 3 799 |
Crew |
|
Crew credits earned | 762 664 817 cr |
Crew hired | 168 |
Crew fired | 168 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 9H 41M 49S |
Time in gunner role | 3H 18M 57S |
Time in fighter con role | 1H 9M 46S |
Total credits accrued | 4 475 719 cr |
Total fines accrued | 1 927 210 cr |