CMDR Hausner profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 518 915 739 cr |
Credits spent on ships | 979 971 373 cr |
Credits spent on outfitting | 1 575 584 367 cr |
Credits spent on repairs | 10 200 660 cr |
Credits spent on fuel | 189 759 cr |
Credits spent on munitions | 229 474 cr |
Insurance claims | 44 |
Total claim costs | 29 225 821 cr |
Combat |
|
Bounties claimed | 584 |
Profit from bounties | 21 568 018 cr |
Combat bonds | 96 |
Profit from combat bonds | 2 891 064 cr |
Assassinations | 1 |
Profit from assassinations | 52 614 cr |
Highest single reward | 582 160 cr |
Skimmers killed | 46 |
Crime |
|
Fines issued | 68 |
Lifetime fines value | 1 867 405 cr |
Bounties received/earned | 39 |
Lifetime bounty value | 22 260 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 52 771 cr |
Commodities smuggled | 53 |
Average profit | 2 932 cr |
Highest single transaction | 13 538 cr |
Trading |
|
Market network | 71 |
Trading profit | 30 391 584 cr |
Commodities traded | 14 976 |
Average profit | 111 324 cr |
Highest single transaction | 1 955 664 cr |
Mining |
|
Profits from mining | 1 357 925 cr |
Minerals refined | 105 |
Materials collected | 7 813 |
Exploration |
|
Systems visited | 3 641 |
Profits from exploration | 329 870 344 cr |
Level 2 detailed scans | 7 028 |
Level 3 detailed scans | 4 597 |
Highest payout | 4 865 443 cr |
Total hyperspace distance | 151 120 ly |
Total hyperspace jumps | 4 862 |
Max distance from start | 25 872,87 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 713,72 ly |
Approximate time played | 5W 5D 21H 14M |
Passengers |
|
Total bulk passengers delivered | 133 |
Total VIPs delivered | 2 246 |
Total delivered | 2 379 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 354 982 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 882 |
Grade 1 upgrades generated | 151 |
Grade 2 upgrades generated | 177 |
Grade 3 upgrades generated | 202 |
Grade 4 upgrades generated | 187 |
Grade 5 upgrades generated | 165 |
Crew |
|
Crew credits earned | 111 074 759 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 10H 10M 11S |
Time in gunner role | 3H 21M 22S |
Time in fighter con role | 2H 29M 14S |
Total credits accrued | 8 198 197 cr |
Total fines accrued | 1 444 cr |