CMDR Krun A M profile
(Python)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15 967 421 871 cr |
Credits spent on ships | 1 438 363 651 cr |
Credits spent on outfitting | 5 426 736 616 cr |
Credits spent on repairs | 36 374 361 cr |
Credits spent on fuel | 1 009 739 cr |
Credits spent on munitions | 4 088 108 cr |
Insurance claims | 24 |
Total claim costs | 325 729 585 cr |
Combat |
|
Bounties claimed | 5 526 |
Profit from bounties | 682 081 192 cr |
Combat bonds | 517 |
Profit from combat bonds | 33 948 708 cr |
Assassinations | 174 |
Profit from assassinations | 66 427 193 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 181 |
Crime |
|
Fines issued | 492 |
Lifetime fines value | 3 951 171 cr |
Bounties received/earned | 1 209 |
Lifetime bounty value | 52 829 820 cr |
Highest bounty issued | 4 869 100 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 1 205 727 cr |
Commodities smuggled | 3 974 |
Average profit | 12 179 cr |
Highest single transaction | 1 256 898 cr |
Trading |
|
Market network | 149 |
Trading profit | 8 470 368 403 cr |
Commodities traded | 73 632 |
Average profit | 8 916 177 cr |
Highest single transaction | 823 339 520 cr |
Mining |
|
Profits from mining | 8 400 271 549 cr |
Minerals refined | 8 191 |
Materials collected | 24 519 |
Exploration |
|
Systems visited | 5 816 |
Profits from exploration | 204 879 801 cr |
Level 2 detailed scans | 7 522 |
Level 3 detailed scans | 7 885 |
Highest payout | 6 962 979 cr |
Total hyperspace distance | 422 693 ly |
Total hyperspace jumps | 12 664 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 27 249,69 ly |
Approximate time played | 13W 4D 1H 8M |
Passengers |
|
Total bulk passengers delivered | 5 746 |
Total VIPs delivered | 5 408 |
Total delivered | 11 154 |
Total ejected | 266 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 187 513 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 2 607 |
Grade 1 upgrades generated | 382 |
Grade 2 upgrades generated | 425 |
Grade 3 upgrades generated | 661 |
Grade 4 upgrades generated | 418 |
Grade 5 upgrades generated | 721 |