CMDR Elder0010 profile
(Fer-de-Lance)
Federation: Lt. Commander
Empire: Baron
Balance |
|
---|---|
Current assets | 826 731 792 cr |
Credits spent on ships | 495 582 413 cr |
Credits spent on outfitting | 448 363 122 cr |
Credits spent on repairs | 9 719 861 cr |
Credits spent on fuel | 244 195 cr |
Credits spent on munitions | 1 131 307 cr |
Insurance claims | 70 |
Total claim costs | 133 219 240 cr |
Combat |
|
Bounties claimed | 1 038 |
Profit from bounties | 60 715 425 cr |
Combat bonds | 22 |
Profit from combat bonds | 1 442 928 cr |
Assassinations | 27 |
Profit from assassinations | 24 104 013 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 286 |
Lifetime fines value | 3 314 975 cr |
Bounties received/earned | 47 |
Lifetime bounty value | 39 145 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 4 949 162 cr |
Commodities smuggled | 2 126 |
Average profit | 224 962 cr |
Highest single transaction | 1 824 440 cr |
Trading |
|
Market network | 91 |
Trading profit | 253 082 547 cr |
Commodities traded | 58 370 |
Average profit | 849 270 cr |
Highest single transaction | 37 016 160 cr |
Mining |
|
Profits from mining | 181 035 591 cr |
Minerals refined | 497 |
Materials collected | 7 473 |
Exploration |
|
Systems visited | 3 210 |
Profits from exploration | 135 601 516 cr |
Level 2 detailed scans | 4 056 |
Level 3 detailed scans | 4 780 |
Highest payout | 3 744 946 cr |
Total hyperspace distance | 134 743 ly |
Total hyperspace jumps | 4 830 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 811,34 ly |
Approximate time played | 3W 5D 6H 56M |
Passengers |
|
Total bulk passengers delivered | 183 |
Total VIPs delivered | 116 |
Total delivered | 299 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 541 172 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 466 |
Grade 1 upgrades generated | 132 |
Grade 2 upgrades generated | 122 |
Grade 3 upgrades generated | 106 |
Grade 4 upgrades generated | 74 |
Grade 5 upgrades generated | 32 |
Crew |
|
Crew credits earned | 14 262 285 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 38M 25S |
Time in gunner role | 4M 36S |
Total credits accrued | 80 545 cr |
Total fines accrued | 80 545 cr |