CMDR PeachyPunch profile
(Orca)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 22 295 710 903 cr |
Credits spent on ships | 1 402 354 946 cr |
Credits spent on outfitting | 3 251 092 197 cr |
Credits spent on repairs | 24 054 442 cr |
Credits spent on fuel | 594 030 cr |
Credits spent on munitions | 5 281 498 cr |
Insurance claims | 22 |
Total claim costs | 79 515 694 cr |
Combat |
|
Bounties claimed | 5 063 |
Profit from bounties | 376 320 045 cr |
Combat bonds | 1 404 |
Profit from combat bonds | 984 727 455 cr |
Assassinations | 47 |
Profit from assassinations | 23 416 928 cr |
Highest single reward | 1 164 560 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 83 |
Lifetime fines value | 7 769 288 cr |
Bounties received/earned | 50 |
Lifetime bounty value | 104 810 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 3 232 797 826 cr |
Commodities smuggled | 4 171 |
Average profit | 107 759 928 cr |
Highest single transaction | 265 964 460 cr |
Trading |
|
Market network | 82 |
Trading profit | 7 641 175 332 cr |
Commodities traded | 87 996 |
Average profit | 24 334 953 cr |
Highest single transaction | 622 900 674 cr |
Mining |
|
Profits from mining | 7 117 782 886 cr |
Minerals refined | 8 867 |
Materials collected | 24 351 |
Exploration |
|
Systems visited | 8 674 |
Profits from exploration | 2 468 741 247 cr |
Level 2 detailed scans | 39 457 |
Level 3 detailed scans | 41 035 |
Highest payout | 22 493 222 cr |
Total hyperspace distance | 425 797 ly |
Total hyperspace jumps | 10 957 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,71 ly |
Max distance from Colonia | 29 093,78 ly |
Approximate time played | 12W 4D 20H 30M |
Passengers |
|
Total bulk passengers delivered | 157 |
Total VIPs delivered | 5 855 |
Total delivered | 6 012 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 25 |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 576 |
Grade 1 upgrades generated | 445 |
Grade 2 upgrades generated | 540 |
Grade 3 upgrades generated | 587 |
Grade 4 upgrades generated | 544 |
Grade 5 upgrades generated | 460 |
Crew |
|
Crew credits earned | 2 352 572 212 cr |
Crew hired | 46 |
Crew fired | 43 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 40M 44S |
Time in gunner role | 21M 10S |