CMDR Samasaurus profile
(Krait Phantom)
Federation: Warrant Officer
Empire: King
Balance |
|
---|---|
Current assets | 2 284 297 645 cr |
Credits spent on ships | 318 121 761 cr |
Credits spent on outfitting | 728 826 015 cr |
Credits spent on repairs | 1 799 722 cr |
Credits spent on fuel | 286 428 cr |
Credits spent on munitions | 117 921 cr |
Insurance claims | 16 |
Total claim costs | 36 576 839 cr |
Combat |
|
Bounties claimed | 27 |
Profit from bounties | 2 392 751 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 375 115 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 30 |
Lifetime fines value | 8 303 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 1 100 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 118 |
Trading profit | 1 148 360 057 cr |
Commodities traded | 132 096 |
Average profit | 1 562 395 cr |
Highest single transaction | 226 818 384 cr |
Mining |
|
Profits from mining | 79 657 724 cr |
Minerals refined | 3 585 |
Materials collected | 8 623 |
Exploration |
|
Systems visited | 5 404 |
Profits from exploration | 429 032 971 cr |
Level 2 detailed scans | 20 127 |
Level 3 detailed scans | 20 107 |
Highest payout | 8 512 857 cr |
Total hyperspace distance | 307 315 ly |
Total hyperspace jumps | 7 176 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 3W 5D 15H 28M |
Passengers |
|
Total bulk passengers delivered | 2 712 |
Total VIPs delivered | 146 |
Total delivered | 2 858 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 209 |
Total profit | 2 328 805 cr |
Total rescue transactions | 71 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 650 |
Grade 1 upgrades generated | 217 |
Grade 2 upgrades generated | 141 |
Grade 3 upgrades generated | 166 |
Grade 4 upgrades generated | 86 |
Grade 5 upgrades generated | 40 |
Multi-Crew |
|
Total time in multi-crew | 15S |