CMDR greent profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18 553 265 722 cr |
Credits spent on ships | 900 785 505 cr |
Credits spent on outfitting | 1 973 013 482 cr |
Credits spent on repairs | 39 027 606 cr |
Credits spent on fuel | 932 133 cr |
Credits spent on munitions | 4 508 253 cr |
Insurance claims | 57 |
Total claim costs | 378 023 128 cr |
Combat |
|
Bounties claimed | 9 982 |
Profit from bounties | 852 908 713 cr |
Combat bonds | 1 012 |
Profit from combat bonds | 34 715 079 cr |
Assassinations | 181 |
Profit from assassinations | 230 102 904 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 773 |
Crime |
|
Fines issued | 523 |
Lifetime fines value | 3 734 588 cr |
Bounties received/earned | 1 487 |
Lifetime bounty value | 646 975 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 25 |
Black market profit | 1 500 330 cr |
Commodities smuggled | 419 |
Average profit | 17 651 cr |
Highest single transaction | 710 208 cr |
Trading |
|
Market network | 276 |
Trading profit | 14 004 826 330 cr |
Commodities traded | 314 930 |
Average profit | 6 232 677 cr |
Highest single transaction | 836 645 760 cr |
Mining |
|
Profits from mining | 6 460 081 487 cr |
Minerals refined | 25 060 |
Materials collected | 91 033 |
Exploration |
|
Systems visited | 12 907 |
Profits from exploration | 970 445 741 cr |
Level 2 detailed scans | 38 763 |
Level 3 detailed scans | 117 509 |
Highest payout | 8 759 259 cr |
Total hyperspace distance | 362 454 ly |
Total hyperspace jumps | 18 577 |
Max distance from start | 49 107,17 ly |
Max distance from Sol | 49 153,85 ly |
Max distance from Colonia | 34 923,80 ly |
Approximate time played | 41W 1D 22H 36M |
Passengers |
|
Total bulk passengers delivered | 288 |
Total VIPs delivered | 367 |
Total delivered | 655 |
Total ejected | 24 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 261 516 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1 303 |
Grade 1 upgrades generated | 341 |
Grade 2 upgrades generated | 161 |
Grade 3 upgrades generated | 259 |
Grade 4 upgrades generated | 268 |
Grade 5 upgrades generated | 274 |
Crew |
|
Crew credits earned | 2 338 428 484 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 9H 36M 10S |
Time in gunner role | 7M 42S |
Time in fighter con role | 15M 3S |
Total credits accrued | 454 777 cr |