CMDR Lucius-Darcia profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 40 171 785 874 cr |
Credits spent on ships | 2 985 763 140 cr |
Credits spent on outfitting | 11 941 053 882 cr |
Credits spent on repairs | 105 703 056 cr |
Credits spent on fuel | 2 234 523 cr |
Credits spent on munitions | 45 207 243 cr |
Insurance claims | 147 |
Total claim costs | 498 594 003 cr |
Combat |
|
Bounties claimed | 25 934 |
Profit from bounties | 1 330 707 912 cr |
Combat bonds | 33 430 |
Profit from combat bonds | 1 266 736 415 cr |
Assassinations | 528 |
Profit from assassinations | 760 464 743 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 1 623 |
Crime |
|
Fines issued | 1 872 |
Lifetime fines value | 15 958 822 cr |
Bounties received/earned | 7 815 |
Lifetime bounty value | 81 914 930 cr |
Highest bounty issued | 5 015 900 cr |
Smuggling |
|
Black market network | 92 |
Black market profit | 372 838 562 cr |
Commodities smuggled | 35 953 |
Average profit | 347 797 cr |
Highest single transaction | 19 018 240 cr |
Trading |
|
Market network | 756 |
Trading profit | 10 165 022 835 cr |
Commodities traded | 854 164 |
Average profit | 774 891 cr |
Highest single transaction | 778 935 360 cr |
Mining |
|
Profits from mining | 9 726 445 951 cr |
Minerals refined | 41 350 |
Materials collected | 99 574 |
Exploration |
|
Systems visited | 21 982 |
Profits from exploration | 5 536 303 894 cr |
Level 2 detailed scans | 106 963 |
Level 3 detailed scans | 175 865 |
Highest payout | 17 965 367 cr |
Total hyperspace distance | 1 550 000 ly |
Total hyperspace jumps | 68 489 |
Max distance from start | 48 062,66 ly |
Max distance from Sol | 48 578,88 ly |
Max distance from Colonia | 35 672,70 ly |
Approximate time played | 71W 3D 7H 9M |
Passengers |
|
Total bulk passengers delivered | 8 576 |
Total VIPs delivered | 1 797 |
Total delivered | 10 373 |
Total ejected | 107 |
Search and Rescue |
|
Total items rescued | 989 |
Total profit | 17 496 452 cr |
Total rescue transactions | 283 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 12 353 |
Grade 1 upgrades generated | 2 212 |
Grade 2 upgrades generated | 809 |
Grade 3 upgrades generated | 1 474 |
Grade 4 upgrades generated | 1 954 |
Grade 5 upgrades generated | 5 904 |
Crew |
|
Crew credits earned | 16 187 271 042 cr |
Crew hired | 398 |
Crew fired | 388 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 6H 40M |