CMDR Harmony Angel profile
(Federal Corvette)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17 709 249 466 cr |
Credits spent on ships | 323 448 947 cr |
Credits spent on outfitting | 1 087 971 464 cr |
Credits spent on repairs | 26 243 288 cr |
Credits spent on fuel | 345 432 cr |
Credits spent on munitions | 2 349 424 cr |
Insurance claims | 11 |
Total claim costs | 27 787 424 cr |
Combat |
|
Bounties claimed | 473 |
Profit from bounties | 99 709 772 cr |
Combat bonds | 4 477 |
Profit from combat bonds | 355 765 073 cr |
Assassinations | 221 |
Profit from assassinations | 707 658 989 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 50 |
Lifetime fines value | 12 997 101 cr |
Bounties received/earned | 3 129 |
Lifetime bounty value | 5 026 850 600 cr |
Highest bounty issued | 4 580 400 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 134 252 cr |
Commodities smuggled | 46 |
Average profit | 4 195 cr |
Highest single transaction | 52 985 cr |
Trading |
|
Market network | 37 |
Trading profit | 1 711 027 209 cr |
Commodities traded | 56 579 |
Average profit | 8 512 573 cr |
Highest single transaction | 404 182 056 cr |
Mining |
|
Profits from mining | 14 105 565 671 cr |
Minerals refined | 1 010 |
Materials collected | 22 574 |
Exploration |
|
Systems visited | 7 775 |
Profits from exploration | 979 667 788 cr |
Level 2 detailed scans | 27 751 |
Level 3 detailed scans | 34 982 |
Highest payout | 14 543 064 cr |
Total hyperspace distance | 360 637 ly |
Total hyperspace jumps | 10 183 |
Max distance from start | 26 137,22 ly |
Max distance from Sol | 26 070,96 ly |
Max distance from Colonia | 46 142,33 ly |
Approximate time played | 10W 1D 20H 25M |
Passengers |
|
Total bulk passengers delivered | 5 882 |
Total VIPs delivered | 192 |
Total delivered | 6 074 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 178 476 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 684 |
Grade 1 upgrades generated | 154 |
Grade 2 upgrades generated | 92 |
Grade 3 upgrades generated | 131 |
Grade 4 upgrades generated | 98 |
Grade 5 upgrades generated | 209 |
Crew |
|
Crew credits earned | 298 763 301 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 22S |