CMDR Reykur profile

Profile
Commander name:
Current ship:
AURORA RAY [GL-AR1]
(Fer-de-Lance)
 
Member since:
19.1.2016
 
Distances submitted:
4
 
Systems visited:
3 177
Systems discovered first:
358
 
Balance:
3 514 252 264 Cr
Ranks

88%

100%

48%

Defenceless

31%

Ecologist

26%

11%

Federation: Rear Admiral

5%

Empire: Duke

7%
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 11 408 114 550 cr
Credits spent on ships 1 062 856 878 cr
Credits spent on outfitting 2 720 284 326 cr
Credits spent on repairs 11 566 968 cr
Credits spent on fuel 666 895 cr
Credits spent on munitions 2 420 046 cr
Insurance claims 90
Total claim costs 53 784 715 cr

Combat

Bounties claimed 6 630
Profit from bounties 232 262 452 cr
Combat bonds 2 031
Profit from combat bonds 53 555 049 cr
Assassinations 129
Profit from assassinations 58 345 372 cr
Highest single reward 1 000 000 cr
Skimmers killed 181

Crime

Fines issued 392
Lifetime fines value 1 560 930 cr
Bounties received/earned 1 551
Lifetime bounty value 3 284 100 cr
Highest bounty issued 12 425 cr

Smuggling

Black market network 5
Black market profit 582 302 cr
Commodities smuggled 77
Average profit 21 567 cr
Highest single transaction 305 949 cr

Trading

Market network 104
Trading profit 11 445 985 436 cr
Commodities traded 237 162
Average profit 9 459 492 cr
Highest single transaction 244 302 912 cr

Mining

Profits from mining 7 556 435 449 cr
Minerals refined 26 811
Materials collected 13 841

Exploration

Systems visited 3 096
Profits from exploration 49 447 436 cr
Level 2 detailed scans 7 049
Level 3 detailed scans 2 922
Highest payout 2 747 056 cr
Total hyperspace distance 103 135 ly
Total hyperspace jumps 6 450
Max distance from start 7 465,66 ly
Max distance from Sol 7 474,26 ly
Max distance from Colonia 25 527,88 ly
Approximate time played 14W 4D 22H 46M

Passengers

Total bulk passengers delivered 5
Total VIPs delivered 14
Total delivered 19
Total ejected 6

Crafting

Number of engineers used 8
Number of upgrades generated 340
Grade 1 upgrades generated 85
Grade 2 upgrades generated 75
Grade 3 upgrades generated 81
Grade 4 upgrades generated 62
Grade 5 upgrades generated 37

Crew

Crew credits earned 1 101 225 561 cr
Crew hired 6
Crew fired 2
Crew lost 3

Multi-Crew

Total time in multi-crew 14M 20S