CMDR jj_magpie profile
(Python)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7 963 611 278 cr |
Credits spent on ships | 1 025 733 717 cr |
Credits spent on outfitting | 2 435 709 764 cr |
Credits spent on repairs | 21 427 854 cr |
Credits spent on fuel | 377 321 cr |
Credits spent on munitions | 2 197 349 cr |
Insurance claims | 97 |
Total claim costs | 446 343 499 cr |
Combat |
|
Bounties claimed | 7 798 |
Profit from bounties | 1 122 381 135 cr |
Combat bonds | 396 |
Profit from combat bonds | 28 587 474 cr |
Assassinations | 1 |
Profit from assassinations | 130 015 cr |
Highest single reward | 1 987 742 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 142 |
Lifetime fines value | 868 606 cr |
Bounties received/earned | 181 |
Lifetime bounty value | 1 251 060 cr |
Highest bounty issued | 535 700 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 813 536 cr |
Commodities smuggled | 174 |
Average profit | 81 354 cr |
Highest single transaction | 386 953 cr |
Trading |
|
Market network | 81 |
Trading profit | 12 381 322 275 cr |
Commodities traded | 58 012 |
Average profit | 49 327 977 cr |
Highest single transaction | 500 864 640 cr |
Mining |
|
Profits from mining | 12 009 309 615 cr |
Minerals refined | 16 114 |
Materials collected | 19 339 |
Exploration |
|
Systems visited | 8 211 |
Profits from exploration | 561 667 923 cr |
Level 2 detailed scans | 15 859 |
Level 3 detailed scans | 17 054 |
Highest payout | 5 017 575 cr |
Total hyperspace distance | 388 575 ly |
Total hyperspace jumps | 9 549 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 7W 3D 3H 46M |
Passengers |
|
Total bulk passengers delivered | 86 |
Total VIPs delivered | 302 |
Total delivered | 388 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 17 441 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 555 |
Grade 1 upgrades generated | 410 |
Grade 2 upgrades generated | 301 |
Grade 3 upgrades generated | 337 |
Grade 4 upgrades generated | 311 |
Grade 5 upgrades generated | 196 |
Crew |
|
Crew credits earned | 1 775 522 774 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 13H 39M 36S |
Time in gunner role | 9M 22S |
Time in fighter con role | 19M 20S |
Total credits accrued | 347 638 cr |