CMDR Sergato1 profile
Federation: Post Commander
Empire: Count
Balance |
|
---|---|
Current assets | 4 360 144 635 cr |
Credits spent on ships | 418 397 873 cr |
Credits spent on outfitting | 1 350 218 815 cr |
Credits spent on repairs | 3 432 603 cr |
Credits spent on fuel | 213 416 cr |
Credits spent on munitions | 758 359 cr |
Insurance claims | 14 |
Total claim costs | 40 617 858 cr |
Combat |
|
Bounties claimed | 205 |
Profit from bounties | 5 826 658 cr |
Combat bonds | 204 |
Profit from combat bonds | 8 591 486 cr |
Assassinations | 35 |
Profit from assassinations | 14 379 597 cr |
Highest single reward | 606 640 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 90 |
Lifetime fines value | 507 481 cr |
Bounties received/earned | 76 |
Lifetime bounty value | 206 700 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 25 394 898 cr |
Commodities smuggled | 588 |
Average profit | 2 116 242 cr |
Highest single transaction | 24 728 935 cr |
Trading |
|
Market network | 73 |
Trading profit | 1 281 044 064 cr |
Commodities traded | 16 767 |
Average profit | 7 717 133 cr |
Highest single transaction | 309 432 942 cr |
Mining |
|
Profits from mining | 1 265 732 450 cr |
Minerals refined | 2 188 |
Materials collected | 15 697 |
Exploration |
|
Systems visited | 3 260 |
Profits from exploration | 657 808 169 cr |
Level 2 detailed scans | 8 389 |
Level 3 detailed scans | 8 811 |
Highest payout | 17 394 228 cr |
Total hyperspace distance | 146 796 ly |
Total hyperspace jumps | 4 191 |
Max distance from start | 21 958,51 ly |
Max distance from Sol | 22 027,98 ly |
Max distance from Colonia | 23 706,30 ly |
Approximate time played | 4W 1D 20H 34M |
Passengers |
|
Total bulk passengers delivered | 4 633 |
Total VIPs delivered | 7 |
Total delivered | 4 640 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 25 974 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2 200 |
Grade 1 upgrades generated | 454 |
Grade 2 upgrades generated | 474 |
Grade 3 upgrades generated | 526 |
Grade 4 upgrades generated | 453 |
Grade 5 upgrades generated | 293 |
Crew |
|
Crew credits earned | 282 440 788 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 19M 58S |
Time in gunner role | 4H 54M 50S |
Time in fighter con role | 34M 35S |
Total credits accrued | 295 919 cr |