CMDR Ky8er profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1 377 371 646 cr |
Credits spent on ships | 862 575 099 cr |
Credits spent on outfitting | 661 005 573 cr |
Credits spent on repairs | 4 116 819 cr |
Credits spent on fuel | 101 741 cr |
Credits spent on munitions | 55 418 cr |
Insurance claims | 8 |
Total claim costs | 12 763 009 cr |
Combat |
|
Bounties claimed | 186 |
Profit from bounties | 5 348 329 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 158 424 cr |
Highest single reward | 304 560 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 33 930 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 50 400 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 764 926 cr |
Commodities smuggled | 109 |
Average profit | 127 488 cr |
Highest single transaction | 525 696 cr |
Trading |
|
Market network | 37 |
Trading profit | 62 221 552 cr |
Commodities traded | 24 616 |
Average profit | 518 513 cr |
Highest single transaction | 3 674 944 cr |
Mining |
|
Profits from mining | 653 603 cr |
Minerals refined | 162 |
Materials collected | 1 854 |
Exploration |
|
Systems visited | 3 041 |
Profits from exploration | 345 727 161 cr |
Level 2 detailed scans | 27 |
Level 3 detailed scans | 1 144 |
Highest payout | 4 447 430 cr |
Total hyperspace distance | 132 678 ly |
Total hyperspace jumps | 3 826 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 530,69 ly |
Approximate time played | 1W 6D 2H 40M |
Passengers |
|
Total bulk passengers delivered | 225 |
Total VIPs delivered | 873 |
Total delivered | 1 098 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 19 014 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 346 |
Grade 1 upgrades generated | 140 |
Grade 2 upgrades generated | 92 |
Grade 3 upgrades generated | 69 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 18 |
Multi-Crew |
|
Total time in multi-crew | 2H 3M 50S |
Time in gunner role | 4M 36S |
Time in fighter con role | 50M 42S |
Total credits accrued | 2 891 921 cr |