CMDR Murdraw profile
(Fer-de-Lance)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 2 142 842 074 cr |
Credits spent on ships | 727 073 035 cr |
Credits spent on outfitting | 2 289 826 396 cr |
Credits spent on repairs | 17 428 847 cr |
Credits spent on fuel | 818 585 cr |
Credits spent on munitions | 2 014 035 cr |
Insurance claims | 52 |
Total claim costs | 100 947 084 cr |
Combat |
|
Bounties claimed | 8 422 |
Profit from bounties | 299 620 324 cr |
Combat bonds | 1 499 |
Profit from combat bonds | 34 325 800 cr |
Assassinations | 87 |
Profit from assassinations | 11 697 199 cr |
Highest single reward | 0 cr |
Skimmers killed | 117 |
Crime |
|
Fines issued | 247 |
Lifetime fines value | 6 059 993 cr |
Bounties received/earned | 608 |
Lifetime bounty value | 553 200 cr |
Highest bounty issued | 9 000 cr |
Smuggling |
|
Black market network | 39 |
Black market profit | 4 600 024 cr |
Commodities smuggled | 973 |
Average profit | 34 849 cr |
Highest single transaction | 1 992 120 cr |
Trading |
|
Market network | 184 |
Trading profit | 173 212 994 cr |
Commodities traded | 116 178 |
Average profit | 166 391 cr |
Highest single transaction | 1 637 280 cr |
Mining |
|
Profits from mining | 24 054 897 cr |
Minerals refined | 2 388 |
Materials collected | 4 702 |
Exploration |
|
Systems visited | 16 216 |
Profits from exploration | 839 448 600 cr |
Level 2 detailed scans | 5 960 |
Level 3 detailed scans | 136 290 |
Highest payout | 6 541 461 cr |
Total hyperspace distance | 608 851 ly |
Total hyperspace jumps | 19 880 |
Max distance from start | 65 222,47 ly |
Approximate time played | 8W 6D 19H 14M |
Passengers |
|
Total bulk passengers delivered | 11 |
Total VIPs delivered | 14 |
Total delivered | 25 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 8 643 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 254 |
Grade 1 upgrades generated | 38 |
Grade 2 upgrades generated | 36 |
Grade 3 upgrades generated | 56 |
Grade 4 upgrades generated | 46 |
Grade 5 upgrades generated | 78 |
Multi-Crew |
|
Total time in multi-crew | 14M 6S |
Time in gunner role | 14M 37S |
Time in fighter con role | 1M 56S |
Total credits accrued | 607 200 cr |