CMDR Sola Venator profile
(Dolphin)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5 893 871 109 cr |
Credits spent on ships | 928 356 857 cr |
Credits spent on outfitting | 2 180 539 852 cr |
Credits spent on repairs | 13 710 039 cr |
Credits spent on fuel | 208 874 cr |
Credits spent on munitions | 1 311 008 cr |
Insurance claims | 20 |
Total claim costs | 43 372 061 cr |
Combat |
|
Bounties claimed | 2 405 |
Profit from bounties | 117 018 955 cr |
Combat bonds | 979 |
Profit from combat bonds | 53 777 908 cr |
Assassinations | 10 |
Profit from assassinations | 6 402 918 cr |
Highest single reward | 701 241 cr |
Skimmers killed | 1 199 |
Crime |
|
Fines issued | 50 |
Lifetime fines value | 13 340 cr |
Bounties received/earned | 1 523 |
Lifetime bounty value | 307 480 cr |
Highest bounty issued | 9 390 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 140 767 cr |
Commodities smuggled | 9 |
Average profit | 23 461 cr |
Highest single transaction | 85 821 cr |
Trading |
|
Market network | 65 |
Trading profit | 16 538 606 cr |
Commodities traded | 3 573 |
Average profit | 89 884 cr |
Highest single transaction | 2 271 604 cr |
Mining |
|
Profits from mining | 13 619 414 cr |
Minerals refined | 2 603 |
Materials collected | 19 895 |
Exploration |
|
Systems visited | 6 025 |
Profits from exploration | 673 569 868 cr |
Level 2 detailed scans | 14 761 |
Level 3 detailed scans | 15 515 |
Highest payout | 8 170 607 cr |
Total hyperspace distance | 537 971 ly |
Total hyperspace jumps | 7 186 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 5W 2D 22H 18M |
Passengers |
|
Total bulk passengers delivered | 4 236 |
Total VIPs delivered | 384 |
Total delivered | 4 620 |
Total ejected | 195 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 303 414 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2 120 |
Grade 1 upgrades generated | 285 |
Grade 2 upgrades generated | 245 |
Grade 3 upgrades generated | 387 |
Grade 4 upgrades generated | 433 |
Grade 5 upgrades generated | 770 |
Crew |
|
Crew credits earned | 40 997 965 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 21H 51M 9S |
Time in gunner role | 2H 10M 12S |
Time in fighter con role | 12H 44M 18S |
Total credits accrued | 37 579 071 cr |
Total fines accrued | 5 506 095 cr |