CMDR Neroven profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5 144 529 135 cr |
Credits spent on ships | 1 249 315 683 cr |
Credits spent on outfitting | 1 599 416 649 cr |
Credits spent on repairs | 47 430 930 cr |
Credits spent on fuel | 761 052 cr |
Credits spent on munitions | 9 709 433 cr |
Insurance claims | 95 |
Total claim costs | 384 358 828 cr |
Combat |
|
Bounties claimed | 3 076 |
Profit from bounties | 205 647 555 cr |
Combat bonds | 1 109 |
Profit from combat bonds | 89 099 690 cr |
Assassinations | 10 |
Profit from assassinations | 5 476 400 cr |
Highest single reward | 611 850 cr |
Skimmers killed | 642 |
Crime |
|
Fines issued | 241 |
Lifetime fines value | 105 444 cr |
Bounties received/earned | 238 |
Lifetime bounty value | 801 650 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 77 831 cr |
Commodities smuggled | 46 |
Average profit | 5 987 cr |
Highest single transaction | 22 560 cr |
Trading |
|
Market network | 82 |
Trading profit | 48 159 913 cr |
Commodities traded | 33 515 |
Average profit | 145 939 cr |
Highest single transaction | 4 515 840 cr |
Mining |
|
Profits from mining | 3 869 029 cr |
Minerals refined | 537 |
Materials collected | 26 660 |
Exploration |
|
Systems visited | 11 719 |
Profits from exploration | 737 537 397 cr |
Level 2 detailed scans | 3 540 |
Level 3 detailed scans | 6 344 |
Highest payout | 4 452 053 cr |
Total hyperspace distance | 955 967 ly |
Total hyperspace jumps | 15 957 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 615,28 ly |
Approximate time played | 10W 1D 5H 10M |
Passengers |
|
Total bulk passengers delivered | 1 136 |
Total VIPs delivered | 4 480 |
Total delivered | 5 616 |
Total ejected | 252 |
Search and Rescue |
|
Total items rescued | 131 |
Total profit | 1 310 519 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3 436 |
Grade 1 upgrades generated | 382 |
Grade 2 upgrades generated | 440 |
Grade 3 upgrades generated | 582 |
Grade 4 upgrades generated | 696 |
Grade 5 upgrades generated | 1 336 |
Crew |
|
Crew credits earned | 52 059 549 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 11M 40S |
Time in gunner role | 2H 23M 10S |
Time in fighter con role | 31M 17S |
Total credits accrued | 1 030 664 cr |
Total fines accrued | 1 200 cr |