CMDR MalForTheWin profile
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8 751 096 054 cr |
Credits spent on ships | 3 400 239 664 cr |
Credits spent on outfitting | 13 182 341 024 cr |
Credits spent on repairs | 39 337 953 cr |
Credits spent on fuel | 973 745 cr |
Credits spent on munitions | 1 691 773 cr |
Insurance claims | 206 |
Total claim costs | 748 996 561 cr |
Combat |
|
Bounties claimed | 488 |
Profit from bounties | 46 066 335 cr |
Combat bonds | 391 |
Profit from combat bonds | 62 936 338 cr |
Assassinations | 10 |
Profit from assassinations | 2 751 735 cr |
Highest single reward | 474 877 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 203 |
Lifetime fines value | 409 165 cr |
Bounties received/earned | 123 |
Lifetime bounty value | 57 500 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 59 624 cr |
Commodities smuggled | 26 |
Average profit | 9 937 cr |
Highest single transaction | 15 369 cr |
Trading |
|
Market network | 122 |
Trading profit | 12 609 218 065 cr |
Commodities traded | 316 281 |
Average profit | 15 702 638 cr |
Highest single transaction | 489 563 343 cr |
Mining |
|
Profits from mining | 3 348 164 068 cr |
Minerals refined | 3 900 |
Materials collected | 22 927 |
Exploration |
|
Systems visited | 16 293 |
Profits from exploration | 654 859 525 cr |
Level 2 detailed scans | 26 762 |
Level 3 detailed scans | 28 225 |
Highest payout | 10 476 476 cr |
Total hyperspace distance | 946 651 ly |
Total hyperspace jumps | 22 162 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 18W 1D 17H 35M |
Passengers |
|
Total bulk passengers delivered | 1 141 |
Total VIPs delivered | 4 160 |
Total delivered | 5 301 |
Total ejected | 74 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 256 767 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 3 161 |
Grade 1 upgrades generated | 723 |
Grade 2 upgrades generated | 625 |
Grade 3 upgrades generated | 646 |
Grade 4 upgrades generated | 556 |
Grade 5 upgrades generated | 611 |
Crew |
|
Crew credits earned | 1 359 558 766 cr |
Crew hired | 7 |
Crew fired | 6 |
Multi-Crew |
|
Total time in multi-crew | 9H 47M 40S |
Time in gunner role | 24S |
Time in fighter con role | 1H 38M 42S |
Total credits accrued | 4 026 160 cr |