CMDR ABRANDON profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 92 133 381 867 cr |
Credits spent on ships | 2 527 198 439 cr |
Credits spent on outfitting | 5 239 251 220 cr |
Credits spent on repairs | 37 008 709 cr |
Credits spent on fuel | 1 087 360 cr |
Credits spent on munitions | 5 936 370 cr |
Insurance claims | 71 |
Total claim costs | 233 443 490 cr |
Combat |
|
Bounties claimed | 7 793 |
Profit from bounties | 1 146 955 841 cr |
Combat bonds | 5 075 |
Profit from combat bonds | 21 354 541 413 cr |
Assassinations | 83 |
Profit from assassinations | 61 510 740 cr |
Highest single reward | 1 438 092 cr |
Skimmers killed | 120 |
Crime |
|
Fines issued | 166 |
Lifetime fines value | 962 516 cr |
Bounties received/earned | 205 |
Lifetime bounty value | 564 700 cr |
Highest bounty issued | 281 700 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 1 398 501 cr |
Commodities smuggled | 3 182 |
Average profit | 48 224 cr |
Highest single transaction | 395 280 cr |
Trading |
|
Market network | 171 |
Trading profit | 47 976 222 368 cr |
Commodities traded | 257 629 |
Average profit | 58 082 594 cr |
Highest single transaction | 1 205 242 432 cr |
Mining |
|
Profits from mining | 45 619 316 100 cr |
Minerals refined | 36 269 |
Materials collected | 42 774 |
Exploration |
|
Systems visited | 7 824 |
Profits from exploration | 1 666 609 767 cr |
Level 2 detailed scans | 43 589 |
Level 3 detailed scans | 43 944 |
Highest payout | 11 035 451 cr |
Total hyperspace distance | 610 126 ly |
Total hyperspace jumps | 13 717 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 23W 11H 45M |
Passengers |
|
Total bulk passengers delivered | 22 368 |
Total VIPs delivered | 3 487 |
Total delivered | 25 855 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 71 |
Total profit | 1 852 053 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3 844 |
Grade 1 upgrades generated | 467 |
Grade 2 upgrades generated | 496 |
Grade 3 upgrades generated | 713 |
Grade 4 upgrades generated | 669 |
Grade 5 upgrades generated | 1 499 |
Crew |
|
Crew credits earned | 102 701 533 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 32M 37S |
Time in gunner role | 48M 2S |
Time in fighter con role | 17M 27S |
Total credits accrued | 260 702 cr |
Total fines accrued | 5 200 cr |