CMDR Name411 profile
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 4 563 211 822 cr |
Credits spent on ships | 620 190 675 cr |
Credits spent on outfitting | 2 583 379 651 cr |
Credits spent on repairs | 2 889 067 cr |
Credits spent on fuel | 259 095 cr |
Credits spent on munitions | 307 659 cr |
Insurance claims | 8 |
Total claim costs | 8 434 142 cr |
Combat |
|
Bounties claimed | 486 |
Profit from bounties | 24 381 230 cr |
Combat bonds | 98 |
Profit from combat bonds | 3 627 291 cr |
Assassinations | 8 |
Profit from assassinations | 4 445 153 cr |
Highest single reward | 475 781 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 31 |
Lifetime fines value | 319 116 cr |
Bounties received/earned | 33 |
Lifetime bounty value | 63 100 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 31 208 cr |
Commodities smuggled | 11 |
Average profit | 3 468 cr |
Highest single transaction | 11 484 cr |
Trading |
|
Market network | 75 |
Trading profit | 3 159 690 638 cr |
Commodities traded | 39 500 |
Average profit | 14 105 762 cr |
Highest single transaction | 323 843 840 cr |
Mining |
|
Profits from mining | 3 081 619 929 cr |
Minerals refined | 3 673 |
Materials collected | 11 831 |
Exploration |
|
Systems visited | 6 234 |
Profits from exploration | 1 390 216 711 cr |
Level 2 detailed scans | 23 623 |
Level 3 detailed scans | 23 771 |
Highest payout | 12 773 628 cr |
Total hyperspace distance | 283 970 ly |
Total hyperspace jumps | 7 367 |
Max distance from start | 52 475,18 ly |
Max distance from Sol | 52 493,21 ly |
Max distance from Colonia | 46 953,97 ly |
Approximate time played | 4W 1D 23H 32M |
Passengers |
|
Total bulk passengers delivered | 117 |
Total VIPs delivered | 960 |
Total delivered | 1 077 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 015 |
Total profit | 37 487 233 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 136 |
Grade 1 upgrades generated | 239 |
Grade 2 upgrades generated | 217 |
Grade 3 upgrades generated | 267 |
Grade 4 upgrades generated | 232 |
Grade 5 upgrades generated | 181 |
Crew |
|
Crew credits earned | 182 139 977 cr |
Crew hired | 3 |
Crew fired | 2 |