CMDR Zhoa Aureum profile
(Krait Phantom)
Federation: Lieutenant
Empire: Viscount
Balance |
|
---|---|
Current assets | 1 545 867 772 cr |
Credits spent on ships | 1 641 685 958 cr |
Credits spent on outfitting | 1 473 702 673 cr |
Credits spent on repairs | 6 989 642 cr |
Credits spent on fuel | 155 399 cr |
Credits spent on munitions | 469 983 cr |
Insurance claims | 62 |
Total claim costs | 137 907 515 cr |
Combat |
|
Bounties claimed | 1 012 |
Profit from bounties | 43 672 956 cr |
Combat bonds | 395 |
Profit from combat bonds | 13 344 807 cr |
Assassinations | 31 |
Profit from assassinations | 5 982 446 cr |
Highest single reward | 490 719 cr |
Skimmers killed | 124 |
Crime |
|
Fines issued | 71 |
Lifetime fines value | 1 673 068 cr |
Bounties received/earned | 97 |
Lifetime bounty value | 328 360 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 374 734 cr |
Commodities smuggled | 114 |
Average profit | 41 637 cr |
Highest single transaction | 349 031 cr |
Trading |
|
Market network | 60 |
Trading profit | 25 241 094 cr |
Commodities traded | 9 937 |
Average profit | 158 749 cr |
Highest single transaction | 3 246 480 cr |
Mining |
|
Profits from mining | 34 882 cr |
Minerals refined | 150 |
Materials collected | 5 482 |
Exploration |
|
Systems visited | 1 785 |
Profits from exploration | 22 359 401 cr |
Level 2 detailed scans | 578 |
Level 3 detailed scans | 630 |
Highest payout | 1 593 043 cr |
Total hyperspace distance | 58 146 ly |
Total hyperspace jumps | 3 035 |
Max distance from start | 1 681,37 ly |
Max distance from Sol | 1 016,39 ly |
Max distance from Colonia | 22 550,96 ly |
Approximate time played | 3W 1D 15H 27M |
Passengers |
|
Total bulk passengers delivered | 191 |
Total VIPs delivered | 5 451 |
Total delivered | 5 642 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 711 224 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 448 |
Grade 1 upgrades generated | 195 |
Grade 2 upgrades generated | 139 |
Grade 3 upgrades generated | 85 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 11 |
Crew |
|
Crew credits earned | 91 877 419 cr |
Crew hired | 213 |
Crew fired | 204 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 26M 17S |
Time in gunner role | 19S |
Time in fighter con role | 7M 31S |