CMDR Stiff Stifler profile
(Krait Mk II)
Federation: Ensign
Empire: Baron
Balance |
|
---|---|
Current assets | 1 427 355 290 cr |
Credits spent on ships | 700 064 319 cr |
Credits spent on outfitting | 1 104 569 030 cr |
Credits spent on repairs | 6 260 335 cr |
Credits spent on fuel | 552 308 cr |
Credits spent on munitions | 1 047 710 cr |
Insurance claims | 7 |
Total claim costs | 12 939 421 cr |
Combat |
|
Bounties claimed | 2 803 |
Profit from bounties | 126 323 309 cr |
Combat bonds | 401 |
Profit from combat bonds | 13 188 386 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 539 427 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 87 043 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 28 845 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 302 899 cr |
Commodities smuggled | 147 |
Average profit | 18 931 cr |
Highest single transaction | 170 810 cr |
Trading |
|
Market network | 126 |
Trading profit | 1 231 604 749 cr |
Commodities traded | 101 900 |
Average profit | 1 107 558 cr |
Highest single transaction | 142 737 038 cr |
Mining |
|
Profits from mining | 719 696 637 cr |
Minerals refined | 2 556 |
Materials collected | 11 028 |
Exploration |
|
Systems visited | 3 834 |
Profits from exploration | 77 782 289 cr |
Level 2 detailed scans | 2 568 |
Level 3 detailed scans | 3 900 |
Highest payout | 1 033 855 cr |
Total hyperspace distance | 152 802 ly |
Total hyperspace jumps | 6 163 |
Max distance from start | 21 958,51 ly |
Max distance from Sol | 22 027,98 ly |
Max distance from Colonia | 22 286,29 ly |
Approximate time played | 7W 3D 2H 50M |
Passengers |
|
Total bulk passengers delivered | 8 |
Total VIPs delivered | 15 |
Total delivered | 23 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 128 003 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 504 |
Grade 1 upgrades generated | 178 |
Grade 2 upgrades generated | 100 |
Grade 3 upgrades generated | 111 |
Grade 4 upgrades generated | 70 |
Grade 5 upgrades generated | 45 |
Crew |
|
Crew credits earned | 120 231 703 cr |
Crew hired | 4 |
Crew fired | 3 |