CMDR tenpla profile
(Diamondback Explorer)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 797 759 014 cr |
Credits spent on ships | 1 160 630 501 cr |
Credits spent on outfitting | 3 223 359 589 cr |
Credits spent on repairs | 18 532 596 cr |
Credits spent on fuel | 468 496 cr |
Credits spent on munitions | 6 713 497 cr |
Insurance claims | 84 |
Total claim costs | 368 601 515 cr |
Combat |
|
Bounties claimed | 3 650 |
Profit from bounties | 218 318 049 cr |
Combat bonds | 950 |
Profit from combat bonds | 38 518 134 cr |
Assassinations | 152 |
Profit from assassinations | 90 820 915 cr |
Highest single reward | 680 320 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 796 414 cr |
Bounties received/earned | 171 |
Lifetime bounty value | 413 400 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1 131 542 cr |
Commodities smuggled | 260 |
Average profit | 29 014 cr |
Highest single transaction | 567 170 cr |
Trading |
|
Market network | 222 |
Trading profit | 7 737 621 226 cr |
Commodities traded | 33 742 |
Average profit | 9 378 935 cr |
Highest single transaction | 252 795 015 cr |
Mining |
|
Profits from mining | 7 667 881 221 cr |
Minerals refined | 10 552 |
Materials collected | 66 098 |
Exploration |
|
Systems visited | 5 766 |
Profits from exploration | 232 537 525 cr |
Level 2 detailed scans | 9 921 |
Level 3 detailed scans | 10 299 |
Highest payout | 10 541 888 cr |
Total hyperspace distance | 357 191 ly |
Total hyperspace jumps | 9 879 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 11W 4D 1H 36M |
Passengers |
|
Total bulk passengers delivered | 202 |
Total VIPs delivered | 10 522 |
Total delivered | 10 724 |
Total ejected | 114 |
Search and Rescue |
|
Total items rescued | 156 |
Total profit | 2 239 052 cr |
Total rescue transactions | 67 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3 573 |
Grade 1 upgrades generated | 463 |
Grade 2 upgrades generated | 476 |
Grade 3 upgrades generated | 679 |
Grade 4 upgrades generated | 737 |
Grade 5 upgrades generated | 1 218 |
Crew |
|
Crew credits earned | 328 148 857 cr |
Crew hired | 28 |
Crew fired | 10 |
Crew lost | 17 |