CMDR Factabulous Minimus profile
(Krait Mk II)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 11 041 931 011 cr |
Credits spent on ships | 2 231 044 353 cr |
Credits spent on outfitting | 4 386 156 459 cr |
Credits spent on repairs | 29 908 553 cr |
Credits spent on fuel | 2 019 823 cr |
Credits spent on munitions | 2 974 144 cr |
Insurance claims | 77 |
Total claim costs | 365 917 257 cr |
Combat |
|
Bounties claimed | 3 510 |
Profit from bounties | 463 751 635 cr |
Combat bonds | 3 448 |
Profit from combat bonds | 357 214 235 cr |
Assassinations | 578 |
Profit from assassinations | 435 029 892 cr |
Highest single reward | 1 385 967 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 295 |
Lifetime fines value | 17 600 943 cr |
Bounties received/earned | 637 |
Lifetime bounty value | 1 727 250 cr |
Highest bounty issued | 306 700 cr |
Smuggling |
|
Black market network | 29 |
Black market profit | −3 314 591 cr |
Commodities smuggled | 17 353 |
Average profit | −12 798 cr |
Highest single transaction | 3 721 032 cr |
Trading |
|
Market network | 570 |
Trading profit | 20 057 972 522 cr |
Commodities traded | 759 065 |
Average profit | 8 638 231 cr |
Highest single transaction | 1 992 611 124 cr |
Mining |
|
Profits from mining | 15 467 083 590 cr |
Minerals refined | 13 015 |
Materials collected | 51 675 |
Exploration |
|
Systems visited | 18 035 |
Profits from exploration | 2 191 833 211 cr |
Level 2 detailed scans | 44 767 |
Level 3 detailed scans | 44 684 |
Highest payout | 34 792 184 cr |
Total hyperspace distance | 990 089 ly |
Total hyperspace jumps | 27 637 |
Max distance from start | 65 046,46 ly |
Max distance from Sol | 65 045,36 ly |
Max distance from Colonia | 48 043,70 ly |
Approximate time played | 13W 15H 18M |
Passengers |
|
Total bulk passengers delivered | 5 114 |
Total VIPs delivered | 2 692 |
Total delivered | 7 806 |
Total ejected | 20 |
Search and Rescue |
|
Total items rescued | 275 |
Total profit | 2 756 093 cr |
Total rescue transactions | 47 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4 265 |
Grade 1 upgrades generated | 856 |
Grade 2 upgrades generated | 680 |
Grade 3 upgrades generated | 823 |
Grade 4 upgrades generated | 946 |
Grade 5 upgrades generated | 960 |
Crew |
|
Crew credits earned | 4 790 580 518 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 15M 44S |