CMDR LetItBleed1980 profile
(Anaconda)
Federation: Admiral
Empire: Earl
Balance |
|
---|---|
Current assets | 4 208 516 315 cr |
Credits spent on ships | 852 851 501 cr |
Credits spent on outfitting | 785 000 846 cr |
Credits spent on repairs | 26 071 479 cr |
Credits spent on fuel | 506 145 cr |
Credits spent on munitions | 3 013 376 cr |
Insurance claims | 37 |
Total claim costs | 128 088 675 cr |
Combat |
|
Bounties claimed | 777 |
Profit from bounties | 23 375 234 cr |
Combat bonds | 1 234 |
Profit from combat bonds | 45 731 224 cr |
Assassinations | 155 |
Profit from assassinations | 77 200 124 cr |
Highest single reward | 367 162 cr |
Skimmers killed | 252 |
Crime |
|
Fines issued | 108 |
Lifetime fines value | 1 063 949 cr |
Bounties received/earned | 579 |
Lifetime bounty value | 391 900 cr |
Highest bounty issued | 12 000 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 2 391 518 cr |
Commodities smuggled | 1 423 |
Average profit | 59 788 cr |
Highest single transaction | 364 896 cr |
Trading |
|
Market network | 281 |
Trading profit | 137 889 516 cr |
Commodities traded | 115 238 |
Average profit | 104 146 cr |
Highest single transaction | 3 158 776 cr |
Mining |
|
Profits from mining | 330 096 cr |
Minerals refined | 79 |
Materials collected | 6 198 |
Exploration |
|
Systems visited | 11 769 |
Profits from exploration | 1 718 389 690 cr |
Level 2 detailed scans | 77 710 |
Level 3 detailed scans | 78 683 |
Highest payout | 15 162 656 cr |
Total hyperspace distance | 539 158 ly |
Total hyperspace jumps | 15 380 |
Max distance from start | 34 153,52 ly |
Max distance from Sol | 34 165,65 ly |
Max distance from Colonia | 35 791,73 ly |
Approximate time played | 9W 2D 9H 18M |
Passengers |
|
Total bulk passengers delivered | 3 901 |
Total VIPs delivered | 670 |
Total delivered | 4 571 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 36 |
Total profit | 773 408 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 113 |
Grade 1 upgrades generated | 33 |
Grade 2 upgrades generated | 25 |
Grade 3 upgrades generated | 34 |
Grade 4 upgrades generated | 14 |
Grade 5 upgrades generated | 7 |
Crew |
|
Crew credits earned | 94 438 315 cr |
Crew hired | 37 |
Crew fired | 32 |
Crew lost | 7 |