CMDR Alan Culler profile
(Anaconda)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3 817 201 568 cr |
Credits spent on ships | 758 940 134 cr |
Credits spent on outfitting | 2 229 945 127 cr |
Credits spent on repairs | 27 380 034 cr |
Credits spent on fuel | 749 704 cr |
Credits spent on munitions | 1 997 828 cr |
Insurance claims | 49 |
Total claim costs | 350 582 756 cr |
Combat |
|
Bounties claimed | 1 794 |
Profit from bounties | 98 003 423 cr |
Combat bonds | 692 |
Profit from combat bonds | 23 752 192 cr |
Assassinations | 232 |
Profit from assassinations | 198 173 484 cr |
Highest single reward | 498 352 cr |
Skimmers killed | 438 |
Crime |
|
Fines issued | 336 |
Lifetime fines value | 1 649 924 cr |
Bounties received/earned | 1 768 |
Lifetime bounty value | 8 210 975 cr |
Highest bounty issued | 747 200 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 579 933 cr |
Commodities smuggled | 582 |
Average profit | 17 574 cr |
Highest single transaction | 126 252 cr |
Trading |
|
Market network | 94 |
Trading profit | 6 992 268 cr |
Commodities traded | 6 909 |
Average profit | 13 421 cr |
Highest single transaction | 1 374 894 cr |
Mining |
|
Profits from mining | 5 185 610 cr |
Minerals refined | 586 |
Materials collected | 17 912 |
Exploration |
|
Systems visited | 20 396 |
Profits from exploration | 1 929 460 300 cr |
Level 2 detailed scans | 31 261 |
Level 3 detailed scans | 34 429 |
Highest payout | 12 534 614 cr |
Total hyperspace distance | 1 198 532 ly |
Total hyperspace jumps | 28 666 |
Max distance from start | 65 570,29 ly |
Max distance from Sol | 65 627,06 ly |
Max distance from Colonia | 49 598,25 ly |
Approximate time played | 19W 6D 5H |
Passengers |
|
Total bulk passengers delivered | 76 |
Total VIPs delivered | 1 894 |
Total delivered | 1 970 |
Total ejected | 183 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 819 |
Grade 1 upgrades generated | 535 |
Grade 2 upgrades generated | 196 |
Grade 3 upgrades generated | 321 |
Grade 4 upgrades generated | 352 |
Grade 5 upgrades generated | 415 |
Crew |
|
Crew credits earned | 500 648 958 cr |
Crew hired | 8 |
Crew fired | 1 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1H 26M 50S |