CMDR Deguns profile
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 8 000 140 070 cr |
Credits spent on ships | 1 980 373 037 cr |
Credits spent on outfitting | 6 117 756 613 cr |
Credits spent on repairs | 59 025 569 cr |
Credits spent on fuel | 1 175 250 cr |
Credits spent on munitions | 3 182 886 cr |
Insurance claims | 45 |
Total claim costs | 563 216 137 cr |
Combat |
|
Bounties claimed | 4 516 |
Profit from bounties | 404 310 545 cr |
Combat bonds | 1 520 |
Profit from combat bonds | 59 296 810 cr |
Assassinations | 11 |
Profit from assassinations | 10 563 147 cr |
Highest single reward | 621 425 cr |
Skimmers killed | 139 |
Crime |
|
Fines issued | 123 |
Lifetime fines value | 12 724 802 cr |
Bounties received/earned | 132 |
Lifetime bounty value | 2 974 850 cr |
Highest bounty issued | 1 440 300 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 1 402 641 cr |
Commodities smuggled | 1 070 |
Average profit | 100 189 cr |
Highest single transaction | 905 520 cr |
Trading |
|
Market network | 124 |
Trading profit | 1 622 375 542 cr |
Commodities traded | 130 111 |
Average profit | 2 515 311 cr |
Highest single transaction | 657 019 140 cr |
Mining |
|
Profits from mining | 10 806 461 477 cr |
Minerals refined | 3 066 |
Materials collected | 29 915 |
Exploration |
|
Systems visited | 11 802 |
Profits from exploration | 7 629 017 648 cr |
Level 2 detailed scans | 40 829 |
Level 3 detailed scans | 41 933 |
Highest payout | 51 178 593 cr |
Total hyperspace distance | 654 174 ly |
Total hyperspace jumps | 15 377 |
Max distance from start | 65 307,81 ly |
Max distance from Sol | 65 306,81 ly |
Max distance from Colonia | 46 976,97 ly |
Approximate time played | 23W 2D 2H 32M |
Passengers |
|
Total bulk passengers delivered | 622 |
Total VIPs delivered | 188 |
Total delivered | 810 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 291 449 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3 384 |
Grade 1 upgrades generated | 737 |
Grade 2 upgrades generated | 568 |
Grade 3 upgrades generated | 709 |
Grade 4 upgrades generated | 704 |
Grade 5 upgrades generated | 666 |
Crew |
|
Crew credits earned | 1 149 622 211 cr |
Crew hired | 8 |
Crew fired | 2 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 15H 8M 8S |
Time in gunner role | 1H 56M 22S |
Time in fighter con role | 43M 49S |
Total credits accrued | 1 246 316 cr |