CMDR LeniU profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3 598 903 740 cr |
Credits spent on ships | 1 969 501 819 cr |
Credits spent on outfitting | 3 583 528 647 cr |
Credits spent on repairs | 37 626 499 cr |
Credits spent on fuel | 402 869 cr |
Credits spent on munitions | 2 185 054 cr |
Insurance claims | 72 |
Total claim costs | 615 604 427 cr |
Combat |
|
Bounties claimed | 5 270 |
Profit from bounties | 473 599 097 cr |
Combat bonds | 1 887 |
Profit from combat bonds | 75 130 411 cr |
Assassinations | 2 |
Profit from assassinations | 226 124 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 103 |
Lifetime fines value | 4 375 670 cr |
Bounties received/earned | 104 |
Lifetime bounty value | 210 000 cr |
Highest bounty issued | 21 500 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 6 063 645 cr |
Commodities smuggled | 3 077 |
Average profit | 173 247 cr |
Highest single transaction | 840 000 cr |
Trading |
|
Market network | 165 |
Trading profit | 108 310 067 cr |
Commodities traded | 82 981 |
Average profit | 157 199 cr |
Highest single transaction | 6 247 760 cr |
Mining |
|
Profits from mining | 14 756 189 cr |
Minerals refined | 1 010 |
Materials collected | 11 062 |
Exploration |
|
Systems visited | 1 522 |
Profits from exploration | 30 155 731 cr |
Level 2 detailed scans | 3 287 |
Level 3 detailed scans | 3 287 |
Highest payout | 1 578 274 cr |
Total hyperspace distance | 65 368 ly |
Total hyperspace jumps | 3 818 |
Max distance from start | 5 011,89 ly |
Max distance from Sol | 5 016,22 ly |
Max distance from Colonia | 23 460,36 ly |
Approximate time played | 6W 6D 10H 49M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 16 |
Total delivered | 16 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 716 |
Grade 1 upgrades generated | 180 |
Grade 2 upgrades generated | 159 |
Grade 3 upgrades generated | 182 |
Grade 4 upgrades generated | 110 |
Grade 5 upgrades generated | 85 |
Crew |
|
Crew credits earned | 531 255 911 cr |
Crew hired | 21 |
Crew fired | 7 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 7H 40M 51S |
Time in gunner role | 1H 22M 15S |
Total credits accrued | 683 153 cr |
Total fines accrued | 400 cr |