CMDR Palmyra profile
(Anaconda)
Federation: Post Captain
Empire: Prince
Balance |
|
---|---|
Current assets | 1 467 964 682 cr |
Credits spent on ships | 235 940 250 cr |
Credits spent on outfitting | 449 993 918 cr |
Credits spent on repairs | 14 901 514 cr |
Credits spent on fuel | 490 356 cr |
Credits spent on munitions | 522 316 cr |
Insurance claims | 25 |
Total claim costs | 77 970 510 cr |
Combat |
|
Bounties claimed | 618 |
Profit from bounties | 24 130 162 cr |
Combat bonds | 19 |
Profit from combat bonds | 905 497 cr |
Assassinations | 542 |
Profit from assassinations | 12 242 949 cr |
Highest single reward | 275 735 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 132 |
Lifetime fines value | 768 280 cr |
Bounties received/earned | 33 |
Lifetime bounty value | 35 340 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 1 324 187 cr |
Commodities smuggled | 590 |
Average profit | 50 930 cr |
Highest single transaction | 210 080 cr |
Trading |
|
Market network | 596 |
Trading profit | 367 977 823 cr |
Commodities traded | 116 462 |
Average profit | 279 194 cr |
Highest single transaction | 47 404 320 cr |
Mining |
|
Profits from mining | 154 429 858 cr |
Minerals refined | 1 228 |
Materials collected | 11 038 |
Exploration |
|
Systems visited | 5 061 |
Profits from exploration | 384 036 439 cr |
Level 2 detailed scans | 41 426 |
Level 3 detailed scans | 82 164 |
Highest payout | 5 866 316 cr |
Total hyperspace distance | 194 510 ly |
Total hyperspace jumps | 8 454 |
Max distance from start | 21 959,98 ly |
Max distance from Sol | 22 029,44 ly |
Max distance from Colonia | 22 781,35 ly |
Approximate time played | 16W 3D 12H |
Passengers |
|
Total bulk passengers delivered | 41 |
Total VIPs delivered | 223 |
Total delivered | 264 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 263 616 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 753 |
Grade 1 upgrades generated | 153 |
Grade 2 upgrades generated | 133 |
Grade 3 upgrades generated | 171 |
Grade 4 upgrades generated | 158 |
Grade 5 upgrades generated | 138 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |