CMDR Seg Wuff profile
(Beluga Liner)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 1 946 729 631 cr |
Credits spent on ships | 745 011 655 cr |
Credits spent on outfitting | 739 856 354 cr |
Credits spent on repairs | 9 654 349 cr |
Credits spent on fuel | 150 169 cr |
Credits spent on munitions | 625 704 cr |
Insurance claims | 53 |
Total claim costs | 83 673 253 cr |
Combat |
|
Bounties claimed | 202 |
Profit from bounties | 14 254 296 cr |
Combat bonds | 301 |
Profit from combat bonds | 15 453 956 cr |
Assassinations | 1 |
Profit from assassinations | 2 094 784 cr |
Highest single reward | 368 909 cr |
Skimmers killed | 150 |
Crime |
|
Fines issued | 128 |
Lifetime fines value | 132 217 cr |
Bounties received/earned | 234 |
Lifetime bounty value | 83 395 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 1 126 544 cr |
Commodities smuggled | 248 |
Average profit | 28 886 cr |
Highest single transaction | 674 196 cr |
Trading |
|
Market network | 273 |
Trading profit | 213 159 768 cr |
Commodities traded | 73 867 |
Average profit | 298 962 cr |
Highest single transaction | 6 014 016 cr |
Mining |
|
Profits from mining | 50 319 899 cr |
Minerals refined | 2 814 |
Materials collected | 19 524 |
Exploration |
|
Systems visited | 4 718 |
Profits from exploration | 1 555 263 998 cr |
Level 2 detailed scans | 41 317 |
Level 3 detailed scans | 42 925 |
Highest payout | 13 564 785 cr |
Total hyperspace distance | 343 047 ly |
Total hyperspace jumps | 6 154 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 10W 5D 19H 21M |
Passengers |
|
Total bulk passengers delivered | 10 521 |
Total VIPs delivered | 60 |
Total delivered | 10 581 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 73 |
Total profit | 1 115 545 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 326 |
Grade 1 upgrades generated | 283 |
Grade 2 upgrades generated | 276 |
Grade 3 upgrades generated | 351 |
Grade 4 upgrades generated | 276 |
Grade 5 upgrades generated | 140 |
Crew |
|
Crew credits earned | 41 424 cr |
Crew hired | 1 |
Crew fired | 1 |