CMDR An0mal0us profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 278 650 587 cr |
Credits spent on ships | 930 242 995 cr |
Credits spent on outfitting | 2 215 326 350 cr |
Credits spent on repairs | 18 652 522 cr |
Credits spent on fuel | 632 718 cr |
Credits spent on munitions | 2 437 755 cr |
Insurance claims | 11 |
Total claim costs | 44 307 118 cr |
Combat |
|
Bounties claimed | 3 637 |
Profit from bounties | 147 174 904 cr |
Combat bonds | 1 218 |
Profit from combat bonds | 42 657 539 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 525 900 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 72 |
Lifetime fines value | 16 675 925 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 2 370 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 21 814 021 cr |
Commodities smuggled | 1 621 |
Average profit | 641 589 cr |
Highest single transaction | 9 142 320 cr |
Trading |
|
Market network | 305 |
Trading profit | 687 066 166 cr |
Commodities traded | 309 565 |
Average profit | 340 132 cr |
Highest single transaction | 9 353 520 cr |
Mining |
|
Profits from mining | 11 114 485 cr |
Minerals refined | 2 191 |
Materials collected | 34 629 |
Exploration |
|
Systems visited | 6 274 |
Profits from exploration | 4 690 912 008 cr |
Level 2 detailed scans | 69 621 |
Level 3 detailed scans | 55 410 |
Highest payout | 18 991 519 cr |
Total hyperspace distance | 326 657 ly |
Total hyperspace jumps | 8 809 |
Max distance from start | 65 299,19 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 326,45 ly |
Approximate time played | 10W 20H 43M |
Passengers |
|
Total bulk passengers delivered | 2 150 |
Total VIPs delivered | 0 |
Total delivered | 2 150 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 82 504 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1 382 |
Grade 1 upgrades generated | 270 |
Grade 2 upgrades generated | 154 |
Grade 3 upgrades generated | 315 |
Grade 4 upgrades generated | 274 |
Grade 5 upgrades generated | 369 |
Crew |
|
Crew credits earned | 608 587 044 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 42M 52S |