CMDR Reikinetsu profile
Federation: Ensign
Empire: Earl
Balance |
|
---|---|
Current assets | 778 237 006 cr |
Credits spent on ships | 274 307 117 cr |
Credits spent on outfitting | 474 161 748 cr |
Credits spent on repairs | 2 168 855 cr |
Credits spent on fuel | 70 110 cr |
Credits spent on munitions | 66 907 cr |
Insurance claims | 13 |
Total claim costs | 4 165 813 cr |
Combat |
|
Bounties claimed | 61 |
Profit from bounties | 1 063 817 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 168 467 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 97 874 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 10 030 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 50 538 cr |
Commodities smuggled | 21 |
Average profit | 3 610 cr |
Highest single transaction | 15 355 cr |
Trading |
|
Market network | 43 |
Trading profit | 109 781 570 cr |
Commodities traded | 3 996 |
Average profit | 551 666 cr |
Highest single transaction | 24 112 050 cr |
Mining |
|
Profits from mining | 109 581 119 cr |
Minerals refined | 1 428 |
Materials collected | 7 238 |
Exploration |
|
Systems visited | 5 215 |
Profits from exploration | 561 148 508 cr |
Level 2 detailed scans | 18 887 |
Level 3 detailed scans | 18 702 |
Highest payout | 11 979 806 cr |
Total hyperspace distance | 328 767 ly |
Total hyperspace jumps | 5 834 |
Max distance from start | 65 294,06 ly |
Max distance from Sol | 65 293,02 ly |
Max distance from Colonia | 46 274,57 ly |
Approximate time played | 3W 1D 18H 25M |
Passengers |
|
Total bulk passengers delivered | 6 |
Total VIPs delivered | 94 |
Total delivered | 100 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 16 726 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 174 |
Grade 1 upgrades generated | 39 |
Grade 2 upgrades generated | 41 |
Grade 3 upgrades generated | 38 |
Grade 4 upgrades generated | 38 |
Grade 5 upgrades generated | 18 |
Crew |
|
Crew credits earned | 6 265 329 cr |
Crew hired | 2 |
Crew fired | 1 |