CMDR WizzFizz profile
(Dolphin)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12 874 690 992 cr |
Credits spent on ships | 1 288 576 728 cr |
Credits spent on outfitting | 3 079 111 504 cr |
Credits spent on repairs | 35 063 555 cr |
Credits spent on fuel | 366 098 cr |
Credits spent on munitions | 2 112 219 cr |
Insurance claims | 52 |
Total claim costs | 291 650 310 cr |
Combat |
|
Bounties claimed | 4 003 |
Profit from bounties | 652 870 988 cr |
Combat bonds | 2 671 |
Profit from combat bonds | 950 720 306 cr |
Assassinations | 47 |
Profit from assassinations | 22 257 176 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 94 |
Lifetime fines value | 176 606 cr |
Bounties received/earned | 206 |
Lifetime bounty value | 1 267 785 cr |
Highest bounty issued | 697 000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 48 214 111 cr |
Commodities smuggled | 4 662 |
Average profit | 698 755 cr |
Highest single transaction | 4 600 200 cr |
Trading |
|
Market network | 82 |
Trading profit | 10 520 887 308 cr |
Commodities traded | 30 027 |
Average profit | 29 224 687 cr |
Highest single transaction | 823 613 440 cr |
Mining |
|
Profits from mining | 10 408 081 477 cr |
Minerals refined | 15 041 |
Materials collected | 19 676 |
Exploration |
|
Systems visited | 10 844 |
Profits from exploration | 1 881 912 193 cr |
Level 2 detailed scans | 49 857 |
Level 3 detailed scans | 50 342 |
Highest payout | 13 607 075 cr |
Total hyperspace distance | 657 489 ly |
Total hyperspace jumps | 13 348 |
Max distance from start | 37 148,43 ly |
Max distance from Sol | 37 156,74 ly |
Max distance from Colonia | 45 822,62 ly |
Approximate time played | 10W 1D 11H 14M |
Passengers |
|
Total bulk passengers delivered | 5 269 |
Total VIPs delivered | 3 960 |
Total delivered | 9 229 |
Total ejected | 88 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 769 736 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 431 |
Grade 1 upgrades generated | 323 |
Grade 2 upgrades generated | 324 |
Grade 3 upgrades generated | 355 |
Grade 4 upgrades generated | 268 |
Grade 5 upgrades generated | 161 |
Crew |
|
Crew credits earned | 1 263 484 351 cr |
Crew hired | 10 |
Crew fired | 6 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 46M 34S |