CMDR EaseOfMind profile
Federation: Warrant Officer
Empire: Squire
Balance |
|
---|---|
Current assets | 2 202 175 965 cr |
Credits spent on ships | 842 345 578 cr |
Credits spent on outfitting | 1 176 572 602 cr |
Credits spent on repairs | 7 153 198 cr |
Credits spent on fuel | 150 516 cr |
Credits spent on munitions | 498 353 cr |
Insurance claims | 22 |
Total claim costs | 57 927 829 cr |
Combat |
|
Bounties claimed | 800 |
Profit from bounties | 61 611 245 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 20 |
Profit from assassinations | 13 721 132 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 103 |
Crime |
|
Fines issued | 38 |
Lifetime fines value | 155 172 cr |
Bounties received/earned | 181 |
Lifetime bounty value | 241 550 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 1 908 439 cr |
Commodities smuggled | 664 |
Average profit | 272 634 cr |
Highest single transaction | 1 052 224 cr |
Trading |
|
Market network | 62 |
Trading profit | 647 875 501 cr |
Commodities traded | 56 673 |
Average profit | 2 373 170 cr |
Highest single transaction | 165 654 594 cr |
Mining |
|
Profits from mining | 520 140 627 cr |
Minerals refined | 709 |
Materials collected | 10 518 |
Exploration |
|
Systems visited | 5 508 |
Profits from exploration | 1 133 184 506 cr |
Level 2 detailed scans | 26 506 |
Level 3 detailed scans | 30 186 |
Highest payout | 12 603 299 cr |
Total hyperspace distance | 278 248 ly |
Total hyperspace jumps | 6 682 |
Max distance from start | 38 511,98 ly |
Max distance from Sol | 38 581,74 ly |
Max distance from Colonia | 31 363,34 ly |
Approximate time played | 6W 7H 57M |
Passengers |
|
Total bulk passengers delivered | 780 |
Total VIPs delivered | 673 |
Total delivered | 1 453 |
Total ejected | 55 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 545 749 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 611 |
Grade 1 upgrades generated | 142 |
Grade 2 upgrades generated | 144 |
Grade 3 upgrades generated | 139 |
Grade 4 upgrades generated | 120 |
Grade 5 upgrades generated | 66 |
Crew |
|
Crew credits earned | 185 339 599 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 18H 11M 37S |