CMDR svrci profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12 095 918 730 cr |
Credits spent on ships | 1 563 315 126 cr |
Credits spent on outfitting | 4 811 323 357 cr |
Credits spent on repairs | 127 239 824 cr |
Credits spent on fuel | 2 632 162 cr |
Credits spent on munitions | 1 087 466 cr |
Insurance claims | 113 |
Total claim costs | 1 128 674 512 cr |
Combat |
|
Bounties claimed | 654 |
Profit from bounties | 82 030 786 cr |
Combat bonds | 2 |
Profit from combat bonds | 161 081 cr |
Assassinations | 4 |
Profit from assassinations | 124 992 cr |
Highest single reward | 796 722 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 802 |
Lifetime fines value | 258 605 853 cr |
Bounties received/earned | 68 |
Lifetime bounty value | 126 205 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 48 |
Black market profit | 49 797 524 cr |
Commodities smuggled | 7 320 |
Average profit | 353 174 cr |
Highest single transaction | 8 634 780 cr |
Trading |
|
Market network | 151 |
Trading profit | 19 925 308 cr |
Commodities traded | 5 461 |
Average profit | 27 445 cr |
Highest single transaction | 630 318 cr |
Mining |
|
Profits from mining | 2 589 601 cr |
Minerals refined | 516 |
Materials collected | 6 174 |
Exploration |
|
Systems visited | 22 845 |
Profits from exploration | 3 776 604 203 cr |
Level 2 detailed scans | 56 198 |
Level 3 detailed scans | 118 609 |
Highest payout | 17 786 785 cr |
Total hyperspace distance | 986 474 ly |
Total hyperspace jumps | 36 712 |
Max distance from start | 65 307,55 ly |
Max distance from Sol | 65 364,52 ly |
Max distance from Colonia | 46 861,93 ly |
Approximate time played | 28W 2D 10H 18M |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 86 790 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 492 |
Grade 1 upgrades generated | 123 |
Grade 2 upgrades generated | 96 |
Grade 3 upgrades generated | 148 |
Grade 4 upgrades generated | 82 |
Grade 5 upgrades generated | 43 |
Crew |
|
Crew credits earned | 2 902 171 437 cr |
Crew hired | 21 |
Crew fired | 15 |
Crew lost | 20 |