CMDR AXP, profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 114 427 055 604 cr |
Credits spent on ships | 7 456 642 496 cr |
Credits spent on outfitting | 22 352 808 440 cr |
Credits spent on repairs | 361 871 472 cr |
Credits spent on fuel | 3 308 736 cr |
Credits spent on munitions | 41 584 173 cr |
Insurance claims | 604 |
Total claim costs | 3 837 640 620 cr |
Combat |
|
Bounties claimed | 21 409 |
Profit from bounties | 1 658 829 689 cr |
Combat bonds | 21 923 |
Profit from combat bonds | 30 232 086 300 cr |
Assassinations | 88 |
Profit from assassinations | 41 444 699 cr |
Highest single reward | 1 992 747 cr |
Skimmers killed | 4 905 |
Crime |
|
Fines issued | 1 205 |
Lifetime fines value | 16 256 354 cr |
Bounties received/earned | 7 847 |
Lifetime bounty value | 6 465 274 cr |
Highest bounty issued | 999 300 cr |
Smuggling |
|
Black market network | 42 |
Black market profit | 865 630 265 cr |
Commodities smuggled | 4 312 |
Average profit | 6 272 683 cr |
Highest single transaction | 182 245 920 cr |
Trading |
|
Market network | 390 |
Trading profit | 34 834 766 012 cr |
Commodities traded | 550 319 |
Average profit | 8 196 416 cr |
Highest single transaction | 898 680 384 cr |
Mining |
|
Profits from mining | 30 085 328 489 cr |
Minerals refined | 26 945 |
Materials collected | 85 622 |
Exploration |
|
Systems visited | 16 431 |
Profits from exploration | 2 589 006 110 cr |
Level 2 detailed scans | 90 399 |
Level 3 detailed scans | 88 907 |
Highest payout | 14 388 872 cr |
Total hyperspace distance | 1 246 137 ly |
Total hyperspace jumps | 34 247 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 68W 4D 16H 50M |
Passengers |
|
Total bulk passengers delivered | 28 459 |
Total VIPs delivered | 5 252 |
Total delivered | 33 711 |
Total ejected | 283 |
Search and Rescue |
|
Total items rescued | 1 373 |
Total profit | 46 050 607 cr |
Total rescue transactions | 66 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 10 460 |
Grade 1 upgrades generated | 962 |
Grade 2 upgrades generated | 1 218 |
Grade 3 upgrades generated | 1 849 |
Grade 4 upgrades generated | 2 367 |
Grade 5 upgrades generated | 4 064 |
Crew |
|
Crew credits earned | 12 610 548 367 cr |
Crew hired | 19 |
Crew fired | 3 |
Crew lost | 39 |
Multi-Crew |
|
Total time in multi-crew | 1D 8H 56M 47S |
Time in gunner role | 53M 36S |
Time in fighter con role | 4H 19M 28S |
Total credits accrued | 5 144 630 cr |
Total fines accrued | 1 547 470 cr |