CMDR Winslow S profile
(Imperial Cutter)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 1 799 841 937 cr |
Credits spent on ships | 1 019 335 479 cr |
Credits spent on outfitting | 1 722 459 769 cr |
Credits spent on repairs | 62 489 163 cr |
Credits spent on fuel | 776 807 cr |
Credits spent on munitions | 14 149 644 cr |
Insurance claims | 228 |
Total claim costs | 810 864 962 cr |
Combat |
|
Bounties claimed | 7 168 |
Profit from bounties | 633 224 549 cr |
Combat bonds | 718 |
Profit from combat bonds | 53 550 626 cr |
Assassinations | 30 |
Profit from assassinations | 13 040 227 cr |
Highest single reward | 573 325 cr |
Skimmers killed | 150 |
Crime |
|
Fines issued | 402 |
Lifetime fines value | 5 424 879 cr |
Bounties received/earned | 548 |
Lifetime bounty value | 582 435 cr |
Highest bounty issued | 22 400 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 7 542 886 cr |
Commodities smuggled | 66 |
Average profit | 188 572 cr |
Highest single transaction | 1 469 348 cr |
Trading |
|
Market network | 98 |
Trading profit | 6 158 351 168 cr |
Commodities traded | 22 203 |
Average profit | 22 072 943 cr |
Highest single transaction | 516 117 873 cr |
Mining |
|
Profits from mining | 5 920 532 518 cr |
Minerals refined | 11 246 |
Materials collected | 18 414 |
Exploration |
|
Systems visited | 25 836 |
Profits from exploration | 1 378 155 116 cr |
Level 2 detailed scans | 53 417 |
Level 3 detailed scans | 45 316 |
Highest payout | 8 964 616 cr |
Total hyperspace distance | 1 082 939 ly |
Total hyperspace jumps | 29 871 |
Max distance from start | 65 316,14 ly |
Max distance from Sol | 65 373,72 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 17W 6D 11H 40M |
Passengers |
|
Total bulk passengers delivered | 20 010 |
Total VIPs delivered | 311 |
Total delivered | 20 321 |
Total ejected | 143 |
Search and Rescue |
|
Total items rescued | 45 |
Total profit | 626 420 cr |
Total rescue transactions | 29 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 187 |
Grade 1 upgrades generated | 398 |
Grade 2 upgrades generated | 251 |
Grade 3 upgrades generated | 234 |
Grade 4 upgrades generated | 208 |
Grade 5 upgrades generated | 96 |
Crew |
|
Crew credits earned | 235 650 205 cr |
Crew hired | 199 |
Crew fired | 103 |
Crew lost | 102 |
Multi-Crew |
|
Total time in multi-crew | 1W 3D 5H 3M 19S |
Time in gunner role | 9H 9M 41S |
Time in fighter con role | 2H 52S |
Total credits accrued | 5 119 442 cr |
Total fines accrued | 1 353 321 cr |