CMDR Deathcow profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1 223 031 601 cr |
Credits spent on ships | 2 756 308 281 cr |
Credits spent on outfitting | 4 830 019 588 cr |
Credits spent on repairs | 10 200 863 cr |
Credits spent on fuel | 417 244 cr |
Credits spent on munitions | 2 420 229 cr |
Insurance claims | 64 |
Total claim costs | 160 641 653 cr |
Combat |
|
Bounties claimed | 1 203 |
Profit from bounties | 38 674 984 cr |
Combat bonds | 460 |
Profit from combat bonds | 6 963 101 cr |
Assassinations | 6 |
Profit from assassinations | 1 827 894 cr |
Highest single reward | 261 017 cr |
Skimmers killed | 123 |
Crime |
|
Fines issued | 64 |
Lifetime fines value | 14 815 cr |
Bounties received/earned | 136 |
Lifetime bounty value | 103 158 cr |
Highest bounty issued | 14 183 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 416 608 cr |
Commodities smuggled | 18 |
Average profit | 34 717 cr |
Highest single transaction | 305 772 cr |
Trading |
|
Market network | 78 |
Trading profit | 14 700 978 cr |
Commodities traded | 7 538 |
Average profit | 49 003 cr |
Highest single transaction | 3 364 400 cr |
Mining |
|
Profits from mining | 1 908 106 cr |
Minerals refined | 79 |
Materials collected | 12 492 |
Exploration |
|
Systems visited | 10 095 |
Profits from exploration | 656 332 698 cr |
Level 2 detailed scans | 36 480 |
Level 3 detailed scans | 36 762 |
Highest payout | 5 886 019 cr |
Total hyperspace distance | 427 888 ly |
Total hyperspace jumps | 12 268 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 27 284,24 ly |
Approximate time played | 6W 5D 4H 22M |
Passengers |
|
Total bulk passengers delivered | 6 120 |
Total VIPs delivered | 859 |
Total delivered | 6 979 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 45 |
Total profit | 1 079 459 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 1 335 |
Grade 1 upgrades generated | 379 |
Grade 2 upgrades generated | 390 |
Grade 3 upgrades generated | 359 |
Grade 4 upgrades generated | 121 |
Grade 5 upgrades generated | 86 |
Crew |
|
Crew credits earned | 265 851 213 cr |
Crew hired | 25 |
Crew fired | 1 |
Crew lost | 27 |
Multi-Crew |
|
Total time in multi-crew | 2D 3H 24M 43S |
Time in gunner role | 1H 37M 12S |
Time in fighter con role | 9H 41M 18S |
Total credits accrued | 19 455 188 cr |
Total fines accrued | 122 755 cr |