CMDR Need profile

Profile
Commander name:
 
 
Member since:
9.5.2018
Distances submitted:
209
 
Systems visited:
5 254
Systems discovered first:
1 181
 
Balance:
8 541 436 245 Cr
Ranks

21%

68%

92%

Defenceless

54%

Geneticist

28%

0%

Federation: Post Captain

69%

Empire: Prince

22%
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 11 663 689 863 cr
Credits spent on ships 767 192 890 cr
Credits spent on outfitting 2 437 057 817 cr
Credits spent on repairs 17 086 674 cr
Credits spent on fuel 158 308 cr
Credits spent on munitions 2 894 202 cr
Insurance claims 27
Total claim costs 129 698 990 cr

Combat

Bounties claimed 6 006
Profit from bounties 987 807 637 cr
Combat bonds 589
Profit from combat bonds 34 776 301 cr
Assassinations 410
Profit from assassinations 722 296 365 cr
Highest single reward 1 153 022 cr
Skimmers killed 506

Crime

Fines issued 447
Lifetime fines value 294 940 cr
Bounties received/earned 2 273
Lifetime bounty value 7 845 595 cr
Highest bounty issued 440 300 cr

Smuggling

Black market network 10
Black market profit 117 031 cr
Commodities smuggled 26
Average profit 6 502 cr
Highest single transaction 23 310 cr

Trading

Market network 61
Trading profit 19 693 156 cr
Commodities traded 1 966
Average profit 120 080 cr
Highest single transaction 5 208 764 cr

Mining

Profits from mining 19 071 793 cr
Minerals refined 859
Materials collected 19 987

Exploration

Systems visited 4 546
Profits from exploration 570 407 835 cr
Level 2 detailed scans 18 395
Level 3 detailed scans 18 509
Highest payout 9 801 255 cr
Total hyperspace distance 369 190 ly
Total hyperspace jumps 7 105
Max distance from start 65 280,39 ly
Max distance from Sol 65 279,35 ly
Max distance from Colonia 46 241,11 ly
Approximate time played 5W 3D 8H 49M

Search and Rescue

Total items rescued 12
Total profit 353 982 cr
Total rescue transactions 6

Crafting

Number of engineers used 18
Number of upgrades generated 2 039
Grade 1 upgrades generated 267
Grade 2 upgrades generated 311
Grade 3 upgrades generated 400
Grade 4 upgrades generated 430
Grade 5 upgrades generated 631

Crew

Crew credits earned 521 335 704 cr
Crew hired 6
Crew fired 5

Multi-Crew

Total time in multi-crew 2H 25M 8S