CMDR Teanen profile
(Anaconda)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 3 661 668 211 cr |
Credits spent on ships | 994 551 384 cr |
Credits spent on outfitting | 1 806 252 560 cr |
Credits spent on repairs | 15 764 381 cr |
Credits spent on fuel | 286 514 cr |
Credits spent on munitions | 1 415 645 cr |
Insurance claims | 21 |
Total claim costs | 62 215 441 cr |
Combat |
|
Bounties claimed | 2 715 |
Profit from bounties | 191 363 202 cr |
Combat bonds | 342 |
Profit from combat bonds | 11 635 787 cr |
Assassinations | 8 |
Profit from assassinations | 4 997 794 cr |
Highest single reward | 610 875 cr |
Skimmers killed | 149 |
Crime |
|
Fines issued | 164 |
Lifetime fines value | 314 602 cr |
Bounties received/earned | 268 |
Lifetime bounty value | 114 980 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 20 442 cr |
Commodities smuggled | 32 |
Average profit | 3 407 cr |
Highest single transaction | 4 430 cr |
Trading |
|
Market network | 59 |
Trading profit | 1 290 916 413 cr |
Commodities traded | 11 455 |
Average profit | 6 620 084 cr |
Highest single transaction | 463 650 164 cr |
Mining |
|
Profits from mining | 569 100 425 cr |
Minerals refined | 1 336 |
Materials collected | 18 401 |
Exploration |
|
Systems visited | 4 117 |
Profits from exploration | 103 609 681 cr |
Level 2 detailed scans | 659 |
Level 3 detailed scans | 1 044 |
Highest payout | 3 010 156 cr |
Total hyperspace distance | 213 375 ly |
Total hyperspace jumps | 6 232 |
Max distance from start | 21 930,99 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 32 007,59 ly |
Approximate time played | 5W 2D 11H 19M |
Passengers |
|
Total bulk passengers delivered | 1 134 |
Total VIPs delivered | 1 317 |
Total delivered | 2 451 |
Total ejected | 37 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 64 427 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 357 |
Grade 1 upgrades generated | 301 |
Grade 2 upgrades generated | 305 |
Grade 3 upgrades generated | 477 |
Grade 4 upgrades generated | 504 |
Grade 5 upgrades generated | 770 |
Crew |
|
Crew credits earned | 256 970 797 cr |
Crew hired | 205 |
Crew fired | 204 |
Multi-Crew |
|
Total time in multi-crew | 19H 40M 31S |
Time in gunner role | 34M |
Time in fighter con role | 10M 22S |
Total credits accrued | 113 310 cr |