CMDR MNarath profile
(Type-9 Heavy)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 280 714 301 cr |
Credits spent on ships | 834 987 310 cr |
Credits spent on outfitting | 1 302 105 429 cr |
Credits spent on repairs | 2 873 631 cr |
Credits spent on fuel | 167 213 cr |
Credits spent on munitions | 1 014 467 cr |
Insurance claims | 31 |
Total claim costs | 24 931 500 cr |
Combat |
|
Bounties claimed | 167 |
Profit from bounties | 1 989 808 cr |
Combat bonds | 58 |
Profit from combat bonds | 1 727 439 cr |
Assassinations | 20 |
Profit from assassinations | 451 445 cr |
Highest single reward | 100 174 cr |
Skimmers killed | 61 |
Crime |
|
Fines issued | 62 |
Lifetime fines value | 241 941 cr |
Bounties received/earned | 60 |
Lifetime bounty value | 44 530 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 153 195 cr |
Commodities smuggled | 49 |
Average profit | 17 022 cr |
Highest single transaction | 90 747 cr |
Trading |
|
Market network | 29 |
Trading profit | 1 293 274 357 cr |
Commodities traded | 2 856 |
Average profit | 13 758 238 cr |
Highest single transaction | 257 413 200 cr |
Mining |
|
Profits from mining | 1 292 970 387 cr |
Minerals refined | 1 544 |
Materials collected | 2 698 |
Exploration |
|
Systems visited | 10 554 |
Profits from exploration | 172 442 768 cr |
Level 2 detailed scans | 5 892 |
Level 3 detailed scans | 28 638 |
Highest payout | 4 101 056 cr |
Total hyperspace distance | 409 737 ly |
Total hyperspace jumps | 11 379 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 4W 4D 16H 41M |
Passengers |
|
Total bulk passengers delivered | 13 |
Total VIPs delivered | 85 |
Total delivered | 98 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 39 808 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 62 |
Grade 1 upgrades generated | 32 |
Grade 2 upgrades generated | 15 |
Grade 3 upgrades generated | 3 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 7 |
Crew |
|
Crew credits earned | 117 588 495 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 7M 52S |
Time in gunner role | 8H 3M 50S |
Time in fighter con role | 31M 50S |
Total credits accrued | 5 412 019 cr |
Total fines accrued | 610 138 cr |