CMDR AttiIa profile
Federation: Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 3 188 923 701 cr |
Credits spent on ships | 814 228 192 cr |
Credits spent on outfitting | 1 440 989 314 cr |
Credits spent on repairs | 13 478 249 cr |
Credits spent on fuel | 429 445 cr |
Credits spent on munitions | 1 205 017 cr |
Insurance claims | 23 |
Total claim costs | 118 237 734 cr |
Combat |
|
Bounties claimed | 836 |
Profit from bounties | 44 945 297 cr |
Combat bonds | 962 |
Profit from combat bonds | 32 846 409 cr |
Assassinations | 9 |
Profit from assassinations | 11 760 237 cr |
Highest single reward | 640 840 cr |
Skimmers killed | 236 |
Crime |
|
Fines issued | 295 |
Lifetime fines value | 1 773 634 cr |
Bounties received/earned | 436 |
Lifetime bounty value | 378 700 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1 997 873 cr |
Commodities smuggled | 544 |
Average profit | 221 986 cr |
Highest single transaction | 1 626 732 cr |
Trading |
|
Market network | 73 |
Trading profit | 310 080 451 cr |
Commodities traded | 61 423 |
Average profit | 646 001 cr |
Highest single transaction | 15 349 760 cr |
Mining |
|
Profits from mining | 25 363 571 cr |
Minerals refined | 591 |
Materials collected | 18 291 |
Exploration |
|
Systems visited | 4 366 |
Profits from exploration | 693 812 415 cr |
Level 2 detailed scans | 18 824 |
Level 3 detailed scans | 18 857 |
Highest payout | 14 937 993 cr |
Total hyperspace distance | 341 393 ly |
Total hyperspace jumps | 6 653 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 5W 1D 16H 3M |
Passengers |
|
Total bulk passengers delivered | 4 491 |
Total VIPs delivered | 1 592 |
Total delivered | 6 083 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 307 512 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1 639 |
Grade 1 upgrades generated | 296 |
Grade 2 upgrades generated | 299 |
Grade 3 upgrades generated | 385 |
Grade 4 upgrades generated | 378 |
Grade 5 upgrades generated | 281 |
Crew |
|
Crew credits earned | 152 552 122 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 54M 16S |